|
Post by dwimmerlaik on Apr 5, 2008 10:06:05 GMT -5
I figured you'd have to manually add it like you did with the Mana Biscuits and I completely agree that since the Mana Biscuits are free, they should definitely be ranked higher than the Naaru Rations.
|
|
|
Post by tenson on Apr 5, 2008 10:43:01 GMT -5
The speech issues with mounts appears to be because I wrote code for the Warlock and Paladin mounts to have their "Summon" text removed. This code was a re-write of the original code and, well ... I forgot to put the case where the player ISN'T using a spell mount in there. So, mount text should work for Warlocks and Paladins if they are summoning their spell mount. I need someone to test if their "Summon (name of mount)" text is just "(name of mount)" in the speech. As for your issue chaosinc ... I have no idea, unless LunarSphere is trying to access something it doesn't have yet. I moved the minimap text creation function back to the "on load" section of LS instead of "after log-in." I moved it for version 700 for some reason, and I don't remember why ... haha. tenson: I'm sure I've asked some of these before, but I'll do it again =) -What class are you playing? -What locale do you use (English, French, German, etc)? -What is your sphere text event set to? -What is your inner and outer gauge events set to? -Do you have DrDamage support turned on? -Do you have any of the GameTooltip anchor or color setting turned on (any options below "Tooltip color" in the tooltip tab)? -Around how many buttons do you have set up (including submenu buttons)? If I can create a situation similar to your setup, I might be able to see the FPS dip. My computer is nice, but I try to turn on a lot of graphic settings and some other stuff so that my FPS is cut down to 30 so I can "kinda" see the performance hit that LS takes. With everything running smoothly at 60, 80, or 90 FPS ... a 2-5 FPS drop can't be noticed. So, I run at 30 usually On a side note, and just funny on my side ... my FPS is around 28 to 29 with LS turned off. When I turn it on, it goes up to 33. Some kind of sick world I live in I guess. I have no clue how that works... ... I really need to get some extra debug options in the Debug Tab. I want to have the CPU usage for LS in there ... that would make my life easier ... English client (US servers) and I play a druid main. Tonight I turned on LS and turned off some other mods (mostly what LS can do, such as auto-stock-reagents, auto-repair, auto-announce, etc), and turned of Bartender3. and... voila! FPS went up. LoL So um, yeah. Time to ditch all those mods and bow down and worship LS. ;D I'd like to see LS offering bar mods similar functions: hide menu button? (making it transparent is enough, like an empty action slot), more button shapes (can be imported?), etc. Ok. Did I mention I worship LS now? ;D
|
|
|
Post by Moongaze on Apr 5, 2008 14:50:48 GMT -5
If the buttons don't show if you're in edit mode, there could be two issues at hand: 1) There is an error during the loading of those buttons and LS breaks, therefore those buttons never fully get created. If this is the case, you should see an error message upon loading. If you don't see an error message, verify that the "Show LUA errors" option is turned on in your Interface options under, um ... oh heck, I don't even know where they put it But if it's off, turn it on and reload your UI and see if there is an error. If there is, let me know about it and I'll fix the bug. 2) If there WAS no error, your buttons might be off the screen. Sometimes that can happen with a WOW patch. If you want, you can try this in your chat window: /script local i; for i = 1, 10 do LunarSphereSettings.buttonData .detached = nil; end ReloadUI();
That will reattach all of your buttons. If that doesn't work, well ... I don't know what to say other than recreating your buttons might be a good idea
tenson:
Good to hear that the FPS issue is resolved. I think I ran Bartender next to LS for a little bit for performance comparison and I think LS was better in the CPU department (affects frame rater), but BT was better in the memory department by a little bit (since all it does is bars) ... That was an older version of BT3, so maybe they've optimized it a little more sense then. Who knows. Some of the auto-assign bars run in the background a lot and aren't nice to the CPU.
Hiding the menu button so you only see the submenu buttons is a good idea and is something I'll want to add add at some point. I wanted that to work with the show/hide in/out of combat feature, but I need to do a little more work on that end. In theory, if you hide the menu button in and out of combat, but have the submenu buttons set to show in and out of combat, then the submenu buttons should always be on the screen. Alas, this isn't the case since if the menu button is hidden, so are the submenu buttons. I'll work on that though
|
|
|
Post by Taurox on Apr 5, 2008 14:57:31 GMT -5
When I start WoW with LS Stage 7 i get this error message! mfg *Taurox
|
|
|
Post by Taurox on Apr 5, 2008 15:09:59 GMT -5
If I delete all saved settings from the wtf folder I get this error after the loading screen! mfg *Tom*
|
|
|
Post by Moongaze on Apr 5, 2008 15:50:41 GMT -5
@taurox: LunarSphere was working fine before the 700 upgrade, correct? These issues seem to be happening because LunarSphere is trying to access its buttons which haven't been created yet (I'm assuming that's the issue, since you're getting some nil values). You weren't using or being summoned to a meeting stone, were you? I'll poke around my code and see if I can make the buttons be created earlier in the loading process. The item updating (which is what you're seeing on the error messages) shouldn't even happen until AFTER everything has been loaded. Kinda odd ... I'll see what I can do Oh, and to be sure, you deleted the saved variables files while WOW was not running, correct? If not, try removing the "LunarSphere.lua" file in your saved variables file for your individual charactors and start up WOW. You'll probably still get the issue, but I just want to make sure
|
|
|
Post by scaredofspiders on Apr 5, 2008 16:48:40 GMT -5
Logging in after upgrading from .615 to .700 gave me the following errors, even with only LS enabled. WoW actually offered to disable all addons for me due to the error. Sorry--I don't have a better addon for tracking this. I did delete the existing LS folders in my Addons folder. I did not delete the saved variables. On characters who have not been set up with LS, there is no problem, no errors. Stepping back down to .615 works fine, thus far. I kinda don't want to set it all up for all of them again. :-\
|
|
|
Post by Moongaze on Apr 5, 2008 17:52:36 GMT -5
I am releasing a patch right now that should fix your issue. This issue was identified earlier this week but I have been slow at getting an update out due to a few bugs I needed to tackle, homework, and some other random stuff. Check back in about 5-10 minutes for the patch, if it's not up yet
|
|
|
Post by scaredofspiders on Apr 5, 2008 17:57:39 GMT -5
<3!!
Sorry. I tried to read bug/error notes, but I was gone most of the week, so it was all new. In other words, I'm a lazy skimmer. :-\
|
|
|
Post by Moongaze on Apr 5, 2008 18:07:48 GMT -5
@bryth: I checked the keybind code for LunarSphere and set a menu up with submenu buttons with keybinds. I set the keybind to 1 and 2, which took over my default Blizzard actionbar binds of 1 and 2. I then deleted the menu and the Blizzard keybinds were okay afterwards. I will do more research into this, but it appears that the keybind data is wiped. I think the issue might be that since LS is using overwritten keybinds and so is Bartender, when one addon takes over the binding, the other addon loses it and it needs to be manually reset in that addon. I am no expert on that idea, though, as the keybinding code is a little strange to me, even now
|
|
senuska
Newbie Beta Tester
Posts: 7
|
Post by senuska on Apr 5, 2008 18:30:05 GMT -5
I get this message when trying to apply a sub menu option to right click on a button:
Date: 2008-04-05 19:24:58 ID: 51 Error occured in: Global Count: 1 Message: ..\AddOns\LunarSphere\lib\moduleButton.lua line 4361: attempt to compare number with nil Debug: [C]: ? LunarSphere\lib\moduleButton.lua:4361: Update() LunarSphere\lib\moduleButton.lua:2659: ConvertToMenu() LunarSphere\lib\moduleSettings.lua:3172: LunarSphere\lib\moduleSettings.lua:3025
|
|
|
Post by Moongaze on Apr 5, 2008 18:34:17 GMT -5
senuska: Yup, this is the same error that was reported a few posts up. Hang tight! I have the fix coming up in a few minutes. I got side-tracked with a phone call and am in the process of uploading the files now ... check back in 5 minutes Thanks!
|
|
|
Post by Moongaze on Apr 5, 2008 18:52:02 GMT -5
Version 701 is now live. As usual, please check the Stage 7 Changelog Thread for details on what I added, changed, and fixed. Thanks!
|
|
|
Post by Exuro on Apr 5, 2008 19:25:30 GMT -5
The general position of LS and tooltip anchor were not saved between the 700 and the 701 update.
|
|
|
Post by Exuro on Apr 5, 2008 19:29:31 GMT -5
If you have the tooltip option set to mouse cursor, apply to all game tooltips checked, and the set game tooltip anchor unchecked, the mouse cursor tooltips work correctly on LS, my bartender action bars, but when mousing over a person, the tooltip is displayed in the "default" blizzard position to the bottom right of the screen. Don't know if this was intended or a bug. Btw the rest of the old tooltip bugs are gone, nice work.
|
|
|
Post by Exuro on Apr 5, 2008 19:34:28 GMT -5
I was wrong about all the tooltips being fixed i guess. As you can see from the pic, the text goes beyond the background. This happens on both simple and normal mode. I'm thinking it is b/c of something to do with the tooltip resize when hiding/showing the green text.
|
|
|
Post by Exuro on Apr 5, 2008 19:36:06 GMT -5
If you use the "disable addons + reload ui" button, then log off and recheck your addons manually, the button still reads "re-enable addons + reload ui"
|
|
|
Post by Exuro on Apr 5, 2008 19:43:07 GMT -5
Can you add a way to delete saved templates w/ an in game button or something? Right now you can only save and load.
|
|
|
Post by Moongaze on Apr 5, 2008 20:44:19 GMT -5
Yeah, I haven't added code to set the anchors yet. Whenever you load up WOW on a character and LS is not turned on for some reason, the next time you load LS on that character, the positions are reset. This is because I don't have the code in place to re-anchor them yet (that's up to the LayoutCache file in WOW, which does most of the dirty work for me, unless the addon isn't enabled one day, then it resets) I'll add that code soon as well. Thanks! Correct. When you disable the addons in LunarSphere, LS will save a list of every addon that was enabled at the time. If you enable addons on your own after that, LunarSphere will still have saved data informating it that you disabled addons with LunarSphere. This is intended as a debugging tool only and if you use it, you should really click the button again to reload all the addons again I don't have a way to delete the templates one at a time, but rather, a straight purge of them all as mentioned in the Template tab. Check the debug tab. It's the "Delete export templates" button. I'll add individual delete support soon The "apply to all game tooltips" option is located in the "Tooltip color" section, thus it's only for the colors, not position. This is working as intended. I was going to rename that to "Apply color to all game tooltips" and forgot. I'll do that right now. Highjacking of the game tooltips will only happen if you set "Set GameTooltip anchor" and it will display the tooltip in the location you specified with the "show/hide" button. Thanks I didn't catch that because I have a debug addon I use that actually adds a lot more data to the tooltip, which increases the size so I never see that glitch. I fixed the code and the glitch should be gone with version 702
|
|
|
Post by Exuro on Apr 5, 2008 22:37:54 GMT -5
Are you going to be removing the debug tab w/ public release? If so were are all the useful things going to go like the vivid color settings and gcd option? Didn't you say a while ago that you were going to reorganize the tabs? Cause I think you're running out of room in the other tab.
|
|