Kharon
Very Talkative Beta Tester
Posts: 100
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Post by Kharon on Mar 26, 2008 14:28:05 GMT -5
Just a minor bug or two i've not bothered to report yet; my macro image on macros that only are an addon command show greyed out ...
and a bizarre one concerning "bottomless bag" addon in LS action menu with said addon running it shows funny stuff on the first two lines (just see for yourself, cant explain:P)
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Post by Moongaze on Mar 26, 2008 16:29:05 GMT -5
Yeah, I'll fix the macros that only do addon commands. I keep forgetting As for the bottomless bag addon, I guess I'll download it and check ...
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Post by Moongaze on Mar 26, 2008 16:50:38 GMT -5
Grrr, Bottomless Bag overwrites a global string that all addons have access to, which is why that strange text appeared. If I want the word that is stored in "MACRO" ... WOW will give me "Macro." This addon overwrites "MACRO" with ""/bbag disenchant\r/cast Disenchant\r/use " which is, in fact, a macro that should go inside a macro. So, when I tried to do something like: SPELL/ITEM/MACRO (to get "Spell/Item/Macro"), I get "Spell/Item//bbag disenchant\r/cast Disenchant\r/use " instead So, problem fixed with the next version. Till then, well ... don't use Bottomless Bag, or deal with the first two entries looking a little funky
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Post by Exuro on Mar 26, 2008 21:06:20 GMT -5
got this error
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Post by Moongaze on Mar 26, 2008 22:23:22 GMT -5
Thanks. I removed the line of code. Apparently, Blizzard decided they no longer needed that function anymore and removed it. I threw it in there as a precautionary thing.
For now, I recommend turning off the auto-repair, or if you do plan to use it, don't use the guild repair funds option. I'll have that fix, and other, in a few days with the next version. I can't stop what I started right now ... so ... just bare with me a little longer.
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Post by lothaer on Mar 27, 2008 0:31:56 GMT -5
Moon, in regards to the reagent count, it works if the spell using the count is bound to Left Click but i have mine on right click and it dose not show there.
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Post by Moongaze on Mar 27, 2008 1:01:17 GMT -5
Fixed the issue with the macros that have just addon commands. Those should light up properly with my next patch. A few more days ... As for the reagent count issue, thanks for the info. I'll check that now
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Post by lothaer on Mar 27, 2008 1:02:24 GMT -5
cheers mate.
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Post by Moongaze on Mar 27, 2008 1:04:39 GMT -5
Quick question: You set the spell to be the right click. You have the icon set to be shown for the right click ...
... do you have the count set to be right click as well?
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Post by Exuro on Mar 27, 2008 1:34:03 GMT -5
Are you asking me a question? And if so, could you be more specific please?
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Post by lothaer on Mar 27, 2008 1:34:58 GMT -5
its for me.
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Post by Moongaze on Mar 27, 2008 1:35:15 GMT -5
Sorry, it was directed at lothaer and his spell reagent counts on his right click assignments
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Post by Moongaze on Mar 27, 2008 1:36:50 GMT -5
Ah, that's how you did it. Okay, I'll go bug test away. Thanks
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briandre
Very Talkative Beta Tester
Posts: 102
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Post by briandre on Mar 27, 2008 2:01:25 GMT -5
I was going to say it's an isolated bug -- but not sure -- for whatever reason, I have my group buffs n the left click instead of right click, maybe because I'm left handed? So obviously I won't have the same problem Lothaer is having. Right now everything works on Lunarsphere that I haven't found anything to complain about
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Post by Moongaze on Mar 27, 2008 2:15:40 GMT -5
There is an issue with the spell reagent text not showing up if you have the icon and count display set as different clicks. I isolated the issue and fixed it ... but I have to tie up another bug that spawned from that fix
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Post by Moongaze on Mar 27, 2008 2:25:07 GMT -5
Fixed the reagent spell issue.
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Post by lothaer on Mar 27, 2008 10:45:30 GMT -5
woot woot, Moon you truly are a god.
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Post by Moongaze on Mar 29, 2008 19:44:37 GMT -5
Have been playing on my Paladin recently, and just noticed a minor problem in the saying for his Horse. Example : - The instructions say to just add water and ... whoa! It's a Summon Warhorse! I know you remove the 'Bridle' from the Spell string. Can you do the same with 'Summon'? (dredging this up from the abyss) Okay, I took a look at some spell localization on some WOW database websites and they all showed the same information. The spell would be called "Summon Warhorse" in english, and the RANK of the spell would also be "Summon." In language "xyz," the spell would be called "xxx spellname" or "spellname xxx" and the rank would be called "xxx" which is the exact word in the spell name. So, what I did for all the spell mounts was grab their rank as well and if the rank text appears in the spell name text, it will be removed. Examples: English Spell: "Summon Warhorse" Rank: "Summon" "Summon" is removed from "Summon Warhorse" and the extra space character is also removed. German Spell: "Schlachtross beschwören" Rank: "Beschwören" "Beschwören" is removed from "Schlachtross beschwören" and the extra space character is also removed. However, this won't work for something such as the dreadsteed: "Schreckensross herbeirufen" has no "Beschwören" in its name. Soooo ... I might need to have these translated properly at some point, unless "Schreckensross herbeirufen" means dreadsteed and has no concept of "summon" in its name. I don't speak Grman, so I don't know French Spell: "Invocation d'un cheval de guerre" Rank: "Invocation" ... same deal, except leaving the "d'un" would be incorrect gramatically, right? Wouldn't it need to be "cheval de guerre" for warhorse, or similar, in French? Unless my understanding of the language is wrong (which, mind you, I have NO background in French), "Invocation d'un" would be similar to "The summoning of" or "Summon a" or "Summoning a" ... or no? I'll check for the locale and if it is a french local, I'll wipe the d'un from the name as well. Chinese Spell: 召唤军马 Rank: 召唤 ... same deal. By using this idea, the spell name will have the "summon" part removed and should flow better in the mount speeches that use the "<mount>" tag. I'll try this out in the next version and hopefully it work work. If there are too many issues with it, or it doesn't catch all of the "summon" text properly for locales other than English, I'll resort to localizing the spell names I guess for those mounts. It should work fine for English locales...
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Post by erudan on Mar 30, 2008 5:46:14 GMT -5
English Spell: "Summon Warhorse" Rank: "Summon" "Summon" is removed from "Summon Warhorse" and the extra space character is also removed. By using this idea, the spell name will have the "summon" part removed and should flow better in the mount speeches that use the "<mount>" tag. I'll try this out in the next version and hopefully it work work. If there are too many issues with it, or it doesn't catch all of the "summon" text properly for locales other than English, I'll resort to localizing the spell names I guess for those mounts. It should work fine for English locales... Moongaze, This has been said before, but I'll repeat. You Rock!. I have been able to ditch several addons because of this one. Including Speakeasy. And that was only useful in Macros.
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Post by Twailight on Apr 17, 2008 10:00:37 GMT -5
I kind of skimmed through the previous posts and didn't see my problem noted. I think I have the latest version, it doesn't say in my folders what version I have and I just recently down loaded this mod. I love the mod, but when I'm on my druid and I join a group to heal in an instance, not too far into the instance, my main action bar, the one I have change when I change forms and which I assigned key bindings to, stops working. The spells on the bar are all healing spells, and are obviously critically important in a party, but I start getting a game message saying that my target is invalid or the last time, it would say that I couldn't use the spell in doors. I haven't seen any other error codes anywhere and I know I'm clicking the right spell. It only happens with the buttons on bar that changes when I change forms. Thanks for this cool mod and your help in working out the kinks. ;D
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