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Post by Exuro on Jun 23, 2007 21:04:52 GMT -5
I've tested it with Bright Baubles, Arcane Powder, Rune of Portals, and Rune off teleportation. So im guessing it is not the reagent. I'm going to do some testing.
In doing all this testing I came across an idea. Would it be possible to skip the chat screen at certain vendors? They just say stupid pointless things and only give you one option to click anyway.
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Post by Moongaze on Jun 23, 2007 21:10:28 GMT -5
Yeah, I'll add an option to skip Vendor Gossip soon I'm checking the reagent buying with some of those items you mentioned. Be back in a few minutes ...
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Post by Exuro on Jun 23, 2007 21:19:12 GMT -5
So yea sorry, im out of ideas of more ways to test it. I tried it with at least 5 other different types of reagents.
Anyway since I disabled all my addons I finally decided to test some of the hide UI options. I use bongos and a unit frame mod so I would never use them but I figured I would test it out anyway. Everything worked fine but I was wondering what is the point of hiding the player frame? I can't think of anyone who would want to do that. I think a hide party frames would be very useful w/ a submenu under it that says something like "only in raids".
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Post by Moongaze on Jun 23, 2007 21:21:22 GMT -5
Found the bug ... no need to test anymore... lol For those who understand programming, or basic ideas of math, here's a section of code I had for when you purchase items in bulk: BuyMerchantItem(itemIndex, restockCounter) restockCounter = 0 formattedReceipt = formattedReceipt + (price * restockCounter); The receipt only prints when your receipt is > 0 ... so guess why this code is broken I fixed the code and it will be updated with the Stage 4 stuff. I don't really see a reason to push out another patch of Stage 3 if I just swapped two lines of code, for a receipt printing feature
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Post by Exuro on Jun 23, 2007 21:24:42 GMT -5
I just had a great idea that I think a lot of people would use. It takes off of the autobuy reagent idea. I'll tell you about my situation. After every raid I goto my bank and "top off" my inventory w/ replacements from my bank. What I mean by this is in my bags I always have one stack of health pots, two stacks of mana pots, a stack of light feathers, a stack of blackened basalisks, 2 stacks of different elixirs, a flask stack, a stack of swiftness pots, and a stack of bandages. Now I go through all these consumeables a lot, and there is no telling how much I will need in a given night, so I make sure to have them all "topped off" in their stack every nite. It would be nice if there was a window that you could add items to just like the reagent tab but this instead would take the items from your bank every time you go there. Its just a thought, let me know what you think.
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Elesarr
Jittery Beta Tester
Arcane Dawn of Khadgar - Guild Leader
Posts: 312
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Post by Elesarr on Jun 23, 2007 21:24:53 GMT -5
One reason is some people use HUDs (heads up displays) I used to use one myself and they don't all hide the default unit player frame. SInce th HUD contains all the info needed contained in the default unit frame as well as the right click functionality the default Unit frame is just taking up space And with the options available for LS main sphere that could be used as a player frame. Once again freeing up space on the screen. Ele
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Post by Moongaze on Jun 23, 2007 21:29:22 GMT -5
Ooooo ... the top-off idea is awesome. I do that all the time, too! I'll look into a way to incorporate that in the future. Your idea = logged. As for the player frames, it just as Elesarr commented. It's for people who don't have player frame addons and are actually thinking of using the Sphere to display the information that the player frame displays. I always have my life and mana displayed, and that player frame is seriously taking up room that I don't need. That's all ... I actually anchor my tooltips in that section of the screen. Other characters have the buff durations (from CTmod) listed there. Another character has my guild/whisper/party chat there. My UI is actually looking quite bare, now that I think about it. The sphere pretty much swallowed up most of the stuff that would normally be around
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Post by happyburger on Jun 23, 2007 22:49:01 GMT -5
hehe great isn't it...thats the whole reason i started using sphere addons and this one is really making the dream come true ... btw the bank idea is def good but maybe an option to hit a button to make it happen..so when i go to my bank to add a new item i bought to a resist set i don't update my bandages etc... but when i go to the bank b4 a raid i hit the option and it updates me ( becuase i hate using up bag space on crap i only need during a raid and puttin g it all back all the time would be annoying so the option would have to stay off)...i guess kinda like outfitter does it but less hidden
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Post by Moongaze on Jun 23, 2007 22:56:50 GMT -5
Adding a button would be the best bet I think. We'll see. I won't touch the idea until after LS is finished, so there's plenty of time to figure it out ;D
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Post by Exuro on Jun 24, 2007 9:29:50 GMT -5
In the spirit of getting rid of as many other other mods possible, I would like to see evocation/gear support. I know this would only help mages buy hey, you did the water thing. You already have the hard part in place which is the item searching. All it has to look for is the weapon and wand w/ the most spirit on it. Then when the mage casts evocation, it automatically switches these two items in, and when the spell is done channeling, it switched the old weapons out. I know this has nothing to do with the sphere but I don't think it would be hard to put in, a lot of mages would use it, and it just seems silly to me to have a seperate mod to do just this one little thing.
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Post by Moongaze on Jun 24, 2007 15:58:26 GMT -5
I'll notate the suggestion, but I won't be able to get to it until after the public release
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Post by Moongaze on Jun 24, 2007 17:34:21 GMT -5
When I think about it, if this code is implimented, it could also work for other abilities/auras. A popular example would be mounting. The addon would notice that I'm mounted, so it would swap out some trinkets/inventory items with riding stuff. Then, it would swap the original stuff back in after your done with the mounting.
... I forgot, can you equip stuff and remove equipment in combat? I thought you couldn't. Using Evocation while in combat seems like this idea wouldn't work... *shrug*
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Post by bearhooves on Jun 24, 2007 19:24:52 GMT -5
You can swap weapons but that's it in combat. I think that's all exuro is looking for it to switch.
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Elesarr
Jittery Beta Tester
Arcane Dawn of Khadgar - Guild Leader
Posts: 312
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Post by Elesarr on Jun 24, 2007 19:59:17 GMT -5
correct, there is a small mod that does that now, it puts your highest spirit weapon/wand while evocation is running to maximize mana regen then puts the original ones back when evocation ends
Ele
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Post by happyburger on Jun 24, 2007 21:05:44 GMT -5
and outfitter (ofcourse) does all of this outfit changing stuff inc. evocation, swimming, mounts and heaps more.
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Post by Exuro on Jun 24, 2007 22:05:41 GMT -5
Yes you can change your weapon/ranged items while in combat. Also I really like the idea for it equipping your riding crop while on a mount and then taking it off when your not. I know these options are offered w/ outfiter, but outfitter is a huge wardrobe addon that I would have no use for other then these two little things. I have no need to switch sets of gear.
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Elesarr
Jittery Beta Tester
Arcane Dawn of Khadgar - Guild Leader
Posts: 312
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Post by Elesarr on Jun 26, 2007 7:34:55 GMT -5
Hey Moon, while I don't mind the inventory scan at log on since it only occurs the one time I have noticed what appears to be on my priest a bug- (this didn't happen on my hunter - haven't tested my warlock, mage, paladin, or druid yet) every time I drink/eat via a LS menu I get this in my chat: now it also happens when I loot but not every time; the looting bug seems to be unpredictable. Thought you should know. If you want me to test my other casters I'll be happy to oblige just let me know. This only started happening today and with build 3005. I have not had this happen prior to today. edit: come to think of it may have occurred on my hunter at least eat/drink part not the looting. I may have only noticed it on my priest as he's mana intensive and I was drinking a lot lol. Let me know and I'll test my toons for ya. Ele
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Post by Moongaze on Jun 26, 2007 8:13:36 GMT -5
In preparation for some stuff in Stage 4, I split a function into two parts. Unfortunately, if you had the "Tuesday Log" option turned on in your Debug tab, it would set LS to print the Tuesday debug information on loading. However, after it was done loading, I never turned off the debug flag, because I never had to before. However, the SECOND section of code is what prints the text, and that code (which used to only be called at loading) was also being called whenever your bag contents changed. So, there's the explaination of why the error exists. I fixed it for Stage 4 (I removed the Tuesday Log alltogether) and it won't happen anymore. To fix the issue now, simply disable the Tuesday Log in the Debug tab. That should do it Oh, and if that doesn't fix the issue for some reason, type this into your chat window: /script Lunar.Items.debugItemPrint = false; That should do it for ya. This should only be an issue on Tuesdays ...
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Post by Moongaze on Jun 26, 2007 8:33:18 GMT -5
Okay, just found out that LunarSphere loves to turn on the "Tuesday Log" option, even if you turn it off and reload. Soooo ... if you log on today (Tuesday), I advise typing this in after you log in: /script Lunar.Items.debugItemPrint = false; Sadly, you'll have to type this every time you log in. I will upload a patch when I wake up (10:30am Hawaii time) which will fix this issue. Sorry for the problem caused by this Tuesday. Thankfully, it will only happen on Tuesdays ... after 5am server time
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Elesarr
Jittery Beta Tester
Arcane Dawn of Khadgar - Guild Leader
Posts: 312
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Post by Elesarr on Jun 26, 2007 12:37:21 GMT -5
okie dokies Moon ty for the infos and fix ;D
Ele
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