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Post by scaredofspiders on Jun 21, 2008 1:11:47 GMT -5
bank stocking? Exuro's going to be beside himself.
EDIT: i may be beside MYSELF. Moon's the best! We should get t-shirts made....
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Post by Moongaze on Jun 21, 2008 1:15:08 GMT -5
And on this t-shirt it should say:
"I didn't vote for him. I voted for Moongaze"
And there should be cookies. And milk.
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Post by Moongaze on Jun 21, 2008 19:42:06 GMT -5
I guess I start with the bugs I found and fixed for the next version, lol.
- Trying to delete a template will cause an error.
- Special button types (such as "Use strongest healing potion" or "Use best mount"), if you don't have the item in-stock, will display the wrong tooltip information.
- If the sphere is in "Edit Button" mode upon logging in, all the empty buttons will be fully opaque. This was not meant to happen.
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Post by Exuro on Jun 21, 2008 22:45:24 GMT -5
Now this is really hot!
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Post by Exuro on Jun 21, 2008 22:48:08 GMT -5
The default stack number for flasks is 20 and should probably be 5.
The default stack number for oils is 20 and should probably be 1.
Other then that it's working out great so far. I'll keep you posted.
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Post by Moongaze on Jun 22, 2008 1:33:15 GMT -5
The stack number is drawn from what WOW tells me can stack. Just got to edit the number when you drag it in, is all
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Post by syblaze on Jun 22, 2008 16:54:49 GMT -5
You said above that trying to delete a template will cause an error. If you attempt to load a template made in version 710, it also causes an error and your template is deleted. I have to remake my Hunter's setup all over again. I'm glad I got a screenshot.
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Post by Moongaze on Jun 22, 2008 18:01:10 GMT -5
I'll look into that as well. Thanks!
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tiolia
Junior Beta Tester
Posts: 13
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Post by tiolia on Jun 24, 2008 12:09:54 GMT -5
Hey Moongaze, I ran into the follow error: Date: 2008-06-24 18:58:54 ID: 51 Error occured in: Global Count: 33 Message: ..\FrameXML\Cooldown.lua line 3: attempt to compare number with nil Debug: [C]: ? ..\FrameXML\Cooldown.lua:3: CooldownFrame_SetTimer() LunarSphere\lib\moduleButton.lua:203: ?() LunarSphere\lib\moduleButton.lua:5230: UpdateCooldown() LunarSphere\lib\moduleButton.lua:4916: Update() LunarSphere\lib\moduleButton.lua:4389: ?() LunarSphere\lib\moduleButton.lua:4482: LunarSphere\lib\moduleButton.lua:4477 AddOns: LunarSphereExporter, v0.711 LunarSphere, v0.711 Happend when I equipped a trinket that has a use effect (hence will display a 30s cooldown) and have buttons with a "Use Trinket #1/2" action. In this case both of those buttons are childs. The cooldown effect is "Radial cooldown (square)". I could repeat this error without a problem
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Post by Moongaze on Jun 24, 2008 14:02:01 GMT -5
Thanks, just the info I needed This issue has been fixed for version 712. It will happen for almost every item cooldown if a Radial cooldown is used
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Post by pyro41787 on Jun 25, 2008 3:14:39 GMT -5
there seems to be a problem using the mini menu functions i set a button to left click last used sub menu button and the right click to open the sub menu and the left click function isn't working i am constantly having to open the sub menu and click what i need any thing you could do about this to help
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Post by Moongaze on Jun 25, 2008 3:55:08 GMT -5
Thanks for the information pyro. I'm currently away from home, but will be back in the morning. When I get back, I'll create a menu in the way you described (left-click is "Use last submenu action" and right-click is "open menu") and populate the submenu with various items and see if those actions transfer to the left-click action of the menu button when they are clicked. Also, as a quick note, the "Use last submenu action" feature only works out of combat. If you are in combat, WOW prevents LS from updating that action until after combat is finished. So, if you are having this issues while in combat, that is probably the reason. However, if this isn't the case and you are outside of combat, I should have a fix in place very soon, after my tests
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Post by AvaCam on Jun 25, 2008 4:57:44 GMT -5
I am also seeing a problem with assigning a function to the right-click on a button where the left click should be a Spell/Macro and right-click is open menu. I was trying this my Hearth Stone and it wouldn't allow me to set the left click to something other than open menu.
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Post by pyro41787 on Jun 25, 2008 10:04:17 GMT -5
well i basically removed the mini menu from my action bar area (the social and character sheet talents spell book ect.) and i want to incorporate those into LS using a menu where i right click to open the sub menu and what ever i becomes the left click (last used sub menu) doesn't seem to work and also that icon becomes shaded and some times i see the icon of the right thing (the last used sub menu item) but it does nothing when i click it its weird because i have a menu set up identical to that but using my portal spells and i have never had an issue with that im thinking it may be a conflict with it being the menu items perhaps. i wrote this post to give you more information on the problem perhaps this will help
also ill try uninstalling LS and using a fress one and rebuild it completly to see if its still an issue
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Post by Moongaze on Jun 25, 2008 14:52:17 GMT -5
@pyro41787: Oooooh... Okay. Yeah, the "Last submenu action" feature only does spells and items, it doesn't do the special button types. I was planning on letting it do the special button types ("Use strongest water, open bags, use trinket #1, etc) but I haven't focused on it. This is how that button type works: When a submenu button is clicked, the current spell, item, or macro that is assigned will be transfered to the "use last submenu button" button, along with the current texture of the used click action. The "Open bag" buttons and "Open character screen" type buttons will give you the icon of those buttons, but the spell that is cast is actually blank. When the user clicks one of those buttons, a "blank" spell is cast and then LS checks to see if the button was a special type of button and, if it was, executes some code (open the bags, open the character screen, etc) which is NOT saved in the button. I'll sit down a little bit today and see if I can make the "use last submenu button" action properly transfer everything from the button to it. The problem is that the "Use last submenu button" is the button type, but if I transfer the settings of the last used submenu button (say, "Use strongest healing potion") to the button, we have two buttons types that will conflict, and I can only store one of them... AvaCam: If the button is already set to "Open menu" and you drag stuff into the assignment box, it will set the ICON of the menu button to the dragged item and won't change the action (I did that so people can change the menu icon with that method). If you want to change the left-click from being "Open menu" to something else, you'll need to use the dropdown menu first, to select the type of button actions, and then drag the action to the assignment box. This is only the case for the "Open Menu," "Trade Specific Item," "Apply to main hand," and "Apply to offhand" button types. That might have been your issue. I'm going to be running some tests right now, though, just in case.
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Post by Moongaze on Jun 25, 2008 18:04:31 GMT -5
Okay, added full support to the "Use last submenu button" button type. I'm just ironing out some bugs related to the count updating, but right now, the function works as intended
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Post by Moongaze on Jun 25, 2008 18:53:06 GMT -5
AvaCam: I am able to change a button's "Open Menu" option to any click I want, after it has been saved. So, I don't really know how to replicate your issue. I do know that if the menu button has stance support turned on, you can only assign which buttons will open the menu via the "normal/humanoid" stance. All other stances will not let you set the "Open menu" action and, if it is already set, won't let you change it.
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Post by pyro41787 on Jun 26, 2008 4:52:54 GMT -5
awesome nice work any idea on when that would be out? *tries to be patient * *fails*
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rasmus
Junior Beta Tester
Posts: 19
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Post by rasmus on Jun 26, 2008 5:44:54 GMT -5
The error with the Soulshard count (button count on sphere) presists not only when opening things(or mining, or skinning) but also appears at bosslooting now, as long as there is unassigned loot being rolled for. You said this would be taken care of in the next version, but I gfigured that hte more info you get on it the better you can do just that. Keep up the masterful work.
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Post by Moongaze on Jun 26, 2008 13:03:43 GMT -5
I wanted to release it last night, but I was too tired to upload the file. I'm starting the uploads in a few minutes I'll post again when everything is up, as usual, here, the changelog thread, the download thread, the progress thread ... and I think that's it for the places I post for every release rasmus: Thanks
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