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Junior Beta Tester
Posts: 14
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Post by ose on Oct 31, 2008 11:36:47 GMT -5
hello! i'm kinda new to lunarsphere but im a long time user of sphere mods and i must say lunarsphere is pretty damn sweet. thanks for making it and keeping it updated and everything awsome work.
my only suggestion is adding in buttons 4 and 5 on the mouse. for all the buttons on the sphere. i have a 5 button mouse (well actually 9 button but wow only sees 5 buttons) and i would love to be able to use the other two buttons on all of the sphere buttons. thats my only suggestions ^^ thanks for your time and awsome job on the addon! you rock!1!!!ONE!!!!
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Post by Moongaze on Oct 31, 2008 11:48:01 GMT -5
Hmmm... I might have to decline your suggestion for the immediate features, but will keep it on the list for future things. This would require a little bit of database restructuring and will need to come after the public release of LS. Of course, after the public release, I have a list of over 60 features that people want and I'm not sure I can do all of them (well, I can... but I don't know if I want to because that's a lot of features and might take another 2 years). Sooo... you have a chance of this suggestion making it in, but it may be a while. If I DO add this, there is no way for me to check how many buttons your mouse has, so you would have to enable an option in the LS settings window to support 5 buttons, which will add support for buttons 4 and 5 and add two more click assignment areas to the button settings window ... and probably convert your button database. That would be my plan, but like I said, I have NO IDEA on a time frame when I add this Thanks for the suggestion!
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Junior Beta Tester
Posts: 14
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Post by ose on Oct 31, 2008 12:00:16 GMT -5
uhhh you lost me. lol i have no real clue about programing and coding im a noob in those areas. but thanks for the suggestions. only thing i know is a lil bit of wow script language and you can make an easy 5 button mouse macro like this.
/cast [button:1] <spellname> /cast [button:2] <spellname> /cast [button:3] <spellname> /cast [button:4] <spellname> /cast [button:5] <spellname>
but you are the programer and you by far know waaaaaaaay more than i will ever know about those things. thanks again for the addon you still rock. oh and thats an awsome pic in your tag ^^
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Post by Moongaze on Oct 31, 2008 12:28:13 GMT -5
Oh, I can make the 5 buttons work, but to do so will require: 1) Changing the Button Settings window to allow you to do 5 click types (left, middle, right, mouse4, mouse5) If you open it now, you see a left, middle, and right click area for each button. I just need to make it bigger and add button 4 and 5. 2) Changing the database that stores all of your button data to use 5 buttons instead of 3 (right now, it saves the 3 button click data entries in a certain order, which is stance0: 1, 2, 3. stance1: 1, 2, 3 ...etc. To add 4 and 5 in there, I would need to get into that database and change a lot of entries. The database is VERY compact for what it needs to be in order to work with all stances, I just need to add extra stuff. This is just coding stuff... so might not make sense 3) Change the code to also accept mouse 4 and 5 clicks (right now, it ignores it since it doesn't save those action assignments) Relatively easy to do, but will require loading the button 4 and 5 data from the database LS uses, and if the database doesn't support it, this point is nil The buttons don't cast spells or use things via macros. I have to program them the same way a WOW action button is programmed, which is a little different (and also, quite hard in comparison =)
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Junior Beta Tester
Posts: 14
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Post by ose on Oct 31, 2008 12:48:27 GMT -5
ooooh i see i see. yeah that does sound like alot of work. yeah before i posted i tried to stick one of those macros into an ability slot just to see if it would work but didn't . was hoping it would be a quick fix like sticking a coat hanger around the tail pipe of a car just to keep it from dragging on the ground lol. wish i could use duct tape on wow addons. *Ose starts day dreaming about the possibilities but quickly snaps out of it* oh well thanks for the information. back to wow i go i have to level up 3 more toons to 70 so i have 1 of every class at 70 when WotLK comes out.
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Post by Moongaze on Oct 31, 2008 13:46:16 GMT -5
So... 9 character slots, 9 classes ... what will you do when the Death Knight class is out? You'll have to ditch one of your chars ... or get a second account O.o
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Junior Beta Tester
Posts: 14
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Post by ose on Nov 1, 2008 3:27:36 GMT -5
nah you get 10 character slotsper server up to a total of 50 characters per account. which i have em all filled up on frostmane atleast. but 1 of em is my name holder for my DK. so im in the clear ^^ although im kinda dreading the setup of this sphere addon on all of the characters. right now i only have it on my priest which it took like 5 hours to figure it out and figure what abilities i wanted to go where and so on. and later on the addon surprised me with even more features. granted it should go a lil faster with the rest of em now that i know most of the addon. but the hardest part is just choosing where i want everything to go too.
on a good note my priest is 69. so one more level for him to get before i have 7 70's and my paladin is 64 he will probably be the next toon to hit 70. then there is my 62 warrior. he's such a slacker and so annouying to level. so only 15 levels to gain in 12 days. shouldn't be too bad. leveling 2 levels a day isn't that hard and i only have to do that 3 of the days. ^^ so how about yourself? how many 70's do you have?
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