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Post by enjoyrc on Oct 30, 2008 7:20:09 GMT -5
Today there are so many buttons around the minimap. How about a feature of LunarSphere that a Menu would be able to pull all the MiniMap buttons to one Menu set of buttons? Yeah, maybe...
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Post by Moongaze on Oct 30, 2008 12:59:37 GMT -5
This has been mentioned a while ago and I don't remember what I said about it. Honestly, I'm not sure if I'll add this feature because there might be more than 12 buttons around the map and a menu only holds 12 extra buttons. There is an addon that attempts to grab all of those buttons and drop them into a menu or just let you drag them around, so I might want to recommend that one. I think it's called DetachedMiniButtons. It might not work anymore though One thing I might do is consider a "Minimap Button" button type that, if available, will auto-hide all minimap buttons and build a list of all Minimap buttons it found and throw them into a dropdown list. Then, you just click the item from the list and it acts like clicking the minimap button. This is my dream idea, at least, and I can't promise it will be done or can be done properly within LS. It's a little out there in terms of the scope I want LS to be within
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Kharon
Very Talkative Beta Tester
Posts: 100
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Post by Kharon on Oct 30, 2008 14:06:04 GMT -5
Scope? I use DetachedMiniButtons which make each button it finds moveable anywhere. This has not moved my 2 addon mimimap buttons which are BeJewled and WIM. I've also tried MinimapButtonFrame, which tries what you said Moon, but I got an error in XPerl when not even showing that minimap button + BeJewled button disappeared and it started spamming something about not being able to hide invisible button.... ? .... .... ....
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Post by Moongaze on Oct 30, 2008 14:52:08 GMT -5
Yeah, LS has a scope I want to keep it inside of. Even if it seems like it takes care of almost everything, I don't want it to take care of EVERYTHING The bejeweled minimap icon is a little hard to move around. If you try to move it, it will try to reposition itself based upon the angle around the minimap and some other fun stuff. To disable a minimap button completely, you have to replace some of the update functions it uses and basically take full control of it, with the exception of the click and onenter/onleave events. Those can stay. Then, you have to call the click, enter, and leave scripts so it thinks the BUTTON is calling it (not LS or whatever other addon is managing it) and then they will work properly. It can be done, but it's a little ... awkward... but fun to do
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