Post by syblaze on Jul 28, 2008 14:21:22 GMT -5
Hi Moon. The Force Quickswap has worked perfectly and I haven't had any trouble with my templates for quite a while, so here I am with two new suggestions for your consideration.
This first one is more of an annoyance than a problem, but it's one I can't stand. I think fixing it would probably be too much work for something that isn't that important, but... The only stupid question is an unasked question, and you never get anything by holding your tongue, so:
When playing my Rogue, the fast loss and gain of energy to cast with often leads to tapping the bound key for an ability until it goes off, then moving on to the next key that is bound to what I would like to cast after. While this doesn't toggle the abilities on and off, since they are instant cast, it creates Text/Speech Spam. The screen constantly flashes "Ability is not ready yet!", while my character stands there audibly repeating the same, as if I didn't know that.
Is there any way you could add an option to supress this spam? Perhaps so that once the button is pressed, be it the bound key or the graphic button, the warnings for not being able to cast the ability associated with that button will not occur again until either a different button is pressed or the ability has sucessfully cast?
So, on to the second thing. Pet Spell Abilities. This one's pretty simple, I think. With Blizzard's action bar Pet Spell Abilities, like Growl, Claw, Bite, have an indicator as to whether or not they're active. Since LS already has an indicator for the Follow/Stay and Aggressive/Defensive/Passive buttons, hopefully it would be pretty easy to transfer this over to the Pet Spell Abilities buttons as well. This is minorly important, but mainly for the Growl ability, since in a group it's mandatory to know whether or not your pet's Growl ability is on and therefore stealing aggro from the Tank.
Anywho, just a couple of little thoughts I had. Please let me know what you think, and thanks again for all your hard work on this wonderful mod! <3
This first one is more of an annoyance than a problem, but it's one I can't stand. I think fixing it would probably be too much work for something that isn't that important, but... The only stupid question is an unasked question, and you never get anything by holding your tongue, so:
When playing my Rogue, the fast loss and gain of energy to cast with often leads to tapping the bound key for an ability until it goes off, then moving on to the next key that is bound to what I would like to cast after. While this doesn't toggle the abilities on and off, since they are instant cast, it creates Text/Speech Spam. The screen constantly flashes "Ability is not ready yet!", while my character stands there audibly repeating the same, as if I didn't know that.
Is there any way you could add an option to supress this spam? Perhaps so that once the button is pressed, be it the bound key or the graphic button, the warnings for not being able to cast the ability associated with that button will not occur again until either a different button is pressed or the ability has sucessfully cast?
So, on to the second thing. Pet Spell Abilities. This one's pretty simple, I think. With Blizzard's action bar Pet Spell Abilities, like Growl, Claw, Bite, have an indicator as to whether or not they're active. Since LS already has an indicator for the Follow/Stay and Aggressive/Defensive/Passive buttons, hopefully it would be pretty easy to transfer this over to the Pet Spell Abilities buttons as well. This is minorly important, but mainly for the Growl ability, since in a group it's mandatory to know whether or not your pet's Growl ability is on and therefore stealing aggro from the Tank.
Anywho, just a couple of little thoughts I had. Please let me know what you think, and thanks again for all your hard work on this wonderful mod! <3