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Post by enjoyrc on Jun 17, 2008 10:47:45 GMT -5
I've searched nearly every thread on here about stance support. I see the checkmark on the top of the button editor. Yet, it's not clickable. I see one icon to the right of it... not clickable.
I'm at level 29 with my Warrior. I currently have 2 stances.
I can't see how to set STANCE settings per button?
What am I missing?
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Post by enjoyrc on Jun 17, 2008 11:24:06 GMT -5
Update: I've noticed that if the edited button is one of the initial 10 buttons around the sphere, I can click the "Use Stances" option. Is this just for menus, or any button? Can somebody please describe the usage? possible setups? applications?
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Post by AvaCam on Jun 17, 2008 11:53:48 GMT -5
Stance support is can be toggled for each of the ten Main Buttons. It is not selectable for individual buttons within the sub-menus. Once you check the stance box for the Main Button and save that setting change you can assign actions for each stance that your class has. This can be done by dragging the spell macro to each button or editing each button, selecting the stance and then placing the action into the setting space for that button and stance.
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Post by Moongaze on Jun 17, 2008 15:09:29 GMT -5
To add on to what AvaCam said, the stance support can be set for the 10 main buttons. This setting will also applied to all of the submenu buttons for that main button, because those submenu buttons are only seen if the main button is a "menu" type. Thus, if you want a submenu button to have stance support, its menu needs to use it as well. Most people have prefered to have an entire menu and its submenu buttons use stance support, instead of single buttons here and there, mainly because toggling the stance support for 12 buttons takes a while, whereas doing it to the menu is quicker. Also, stance bars usually have more than one button, and are typically used for several actions, so a menu is pretty much dedicated to it. If you wish to have one button always have food or drink on it while it is also a stance button, you'll need to assign that food or drink per stance. I know that is a pain, but its the only way to do it for a stance button. Of course, most people would probably keep their food or drink out of the stance buttons and on a normal button I hope AvaCam and I helped to answer your question about the stances. I plan to have some tooltips on some areas in the future to help with some of the slightly confusing features on LS, and this will be one of them
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Post by enjoyrc on Jun 18, 2008 5:53:58 GMT -5
You both answered perfectly. And now I'm definitely utilizing that feature. I can defintely see how it helps and supports stances. As you mentioned.. I'm letting it control a menu of buttons. A new menu for each stance... very cool!
Thank you for your time in responding.
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Post by Cyriux on Jul 4, 2008 16:10:10 GMT -5
Hi, just want to say favourite addon ever. A question regarding stances, I have never used the stance options, but have recently specced feral and now have 1 sub menu, which changes depending on cat or bear form, with key bindings switching between them. I also have a further submenu that is caster form only, and with key binds also. However, it seems that the keybinds will only function depending on which submenu was previously saved. EG, in cat form, save a key bind, and all those for bear and cat on that submenu will work, but those on my caster menu when switch to that stance will not. While if i save caster from keybinds, the feral will not work. Hope this makes sense.
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Post by Moongaze on Jul 4, 2008 20:51:08 GMT -5
I know that if two buttons share the same keybind, the last one to appear will snag it. I don't know if that is the issue, but I'll take a look at stance switching and see what's up with the binds. I can't right now, because I'm dead tired from work and have to go out for the 4th of July stuff in my area, but maybe tomorrow Thanks for the info!
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Post by FoxyTori on Jan 6, 2009 5:24:11 GMT -5
Well it seem despite everything this addon does, there is one thing it either doesn't do or I haven't figured out how to set it up yet.
Well the issue is I'm a heavy key binder and a Feral druid to boot, I like to set different key binds for different stances. EG: [F] Mangle (Cat Form) and [F] Moonfire (Caster Form) The issue boils down to that if I set up key bindings for the stances, say [F] in Caster Form, it "also" saves it in Cat, Bear, Tree of Life Form as well. I need to have the bindings set differently per stance, that and also set it up to enable a different menu when prowled/stealthed. I do hope this is not to jumbled a message and also hope to get some help setting it up (If it is a feature that this addon has) I'd hate to go back to the bloated Action Bar addons of the past.
Thank you, Tori
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kae
Junior Beta Tester
Chocoholic
Posts: 14
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Post by kae on Jan 6, 2009 12:57:26 GMT -5
Is it not possible to lay out your bars such that the keybind for (example) F puts the action you want to use for each form in that particular saved slot? IE put Mangle in the cat stance, and Moonfire on the caster and/or Moonkin stance? Just use the same action button and let it change per stance, rather than make a different button elsewhere?
Alternatively, you could ignore the stance-dependency markers on the LS button menu entirely and use macros with built-in modifiers instead. In your example,
#showtooltip /cast [stance:3] Mangle - Cat; [nostance] Moonfire
Putting that in the button and keybinding that to F will let Blizzard figure out what to do with the key press, rather than Lunarsphere. I macro heavily with stance-dependencies and keybinds. You can use similar macros to change your cat bars between stealth and no-stealth abilities, using [stealth] and [nostealth] modifiers. That way, you can stick the macro on your caster and your cat bars (if that's how you're wanting to lay things out) and then you only need to have LS keybind one of them.
Hopefully that makes sense, lol.
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Post by Moongaze on Jan 6, 2009 14:12:53 GMT -5
So, it sounds like if you set [F] for Mangle (cat form) and [F] for Moonfire, you would be fine if the actions are also in the same position when you switch forms (Button #1 is Moonfire in caster form, and when you switch to Cat form, it's Mangle). The keybind is locked to a button position, so in all stances, that button's keybind will be [F]. What you can do is just go through each stance and assign the action that you want for [F] to be in that button. On the public release forums (this is the old beta testing forums, the new forums are at www.lunaraddons.com, in the Forum sections), someone has mentioned that when swapping buttons, the keybinds swap with them (which is intended, as you swap buttons, NOT actions, with LunarSphere). I will be adding a feature so the keybinds at the button position after the swap (need to turn on the feature). This could be what is bothering you right now, because maybe you ARE swapping the buttons to be where you want the keybind, since the Druid template doesn't have the spells layed out exactly the way you want them. If you can live with having the 4-6 keybound spells (if that's how many you are using) be the first 6 buttons, you can assign your spells from the spellbook to those buttons (instead of swapping them from inside LS itself) so your keybinds don't move around. That way, you have have them in the exact order for all stances, and with the same keybind. Allowing each stance to have its own keybind is nice, so that you don't have to have your keybound buttons in the same location and you can set your bar up to display the actions you want in the order you want. But I always assumed that was important for clickers... but if you have something keybound, it's because you aren't going to click it and are relying on memory, so the order of the spells on the bar shouldn't matter. That's my take on it at least. Does any of this help? I'm verbose in the mornings, so I've been told, haha.
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Post by FoxyTori on Jan 6, 2009 18:14:32 GMT -5
kae, You know in all my UI Tweaking goodness, I had totally forgotten about that style of macro support. I've since done a lot to my UI and had to delete all my saved setting and with that went all those useful macros. /facepalm, well thank you and I'll most definitely be setting up those here soon. @moongaze, Thank you for not only the speedy response, but the link to the more updated address. I'll be fidgeting with both your advice and the advice from Kae above. I think with enough work with both what Kae and you advise I'll get this issue solved in no time at all. Tori
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Post by Moongaze on Jan 6, 2009 18:36:13 GMT -5
No worries. I'm trying to slowly phase this message board out and get the new one to be "the place where the party is at" ... but it will take a little bit of time. It was funny because when I released the public release version and the website, this forum got a jump in traffic. I was a little confused, haha.
I even went through the trouble of going to the file download pages and effectively telling people that they are in an old area and to click the new area links =) Within the past 24 hours, my traffic to this board dropped in half, so it looks like it's working, hehe.
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Post by wow power leveling on Apr 20, 2010 0:51:09 GMT -5
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