|
Post by Chaos on Aug 21, 2007 8:20:08 GMT -5
Currently working on trying to replace my action buttons with LS and thought about something interesting. Would it be possible to have an option added to buttons to open/close all menu buttons at once?
On that same note, would it be possible to auto open/close based on combat status?
|
|
wolftusk
Very Talkative Beta Tester
Posts: 140
|
Post by wolftusk on Aug 21, 2007 9:20:18 GMT -5
I am pretty certain that opening or closing menus on combat status is in the plans, but AFAIK, the open all menu action is new... I could see a user assigning the sphere menu action to "Open All Menus" on click. It would be like your sphere exploded on your screen!
|
|
|
Post by Chaos on Aug 21, 2007 14:31:49 GMT -5
Mmmmm, exploding LS..... Anyways, just sorting through my mods and figured that if I can get used to setting up LS as main action bars, I could dump another mod and save on more memory. Just posting things that I think of as I work through it, so I apologize for any "resuggestions" I may put up.
|
|
|
Post by Moongaze on Aug 21, 2007 15:00:47 GMT -5
Dumping an action bar mod would save between 700-1500kb of memory, depending on the bar mod. I think the bartender that I've been testing with, even though it's an older version, uses almost 1000k of memory. O.o
Oh, and I was thinking of adding a "Toggle Buttons" command to the main sphere click options that will show and hide all buttons (including the 10 that are just around the sphere). I could add a "Toggle Menu Buttons" one as well that will open them all too...
And yes, the combat and out of combat display will be in there as well. It's planned for Stage 5
|
|