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Post by Haggo on Jul 24, 2007 11:45:00 GMT -5
Yet another suggestion: As you already implemented some misc stuff as showing coordinates at the minimap: What about an own moveable frame for those? I use Fubar, but let LocationFu not show their coords, cause I like them to be shown at the bottom of the minimap (which I use diMapCoords for). A moveable frame could be used with your hiding options and sticked to a place the user would like to have it at. ... and what about player and mouse coords on the world map?
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Post by Moongaze on Jul 24, 2007 13:44:16 GMT -5
Sounds good Will need to look into it after the public release of LS, unless I find some extra time laying around. I can't wait to be finished with my vacation so I can spend some serious time programming. This whole "code for 20 minutes or so a day" thing isn't cutting it while I'm on vacation
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dredd
Junior Beta Tester
Posts: 17
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Post by dredd on Aug 13, 2007 6:23:23 GMT -5
Just using this code will give you your current location if you dont use any Cords mods...
Create a macro called "Cords" Select a sweetlooking Icon & put the following text in it..
Make sure all the text is in one line, dont put any linebreaks in it... Hit that button & yull see your cords. No need to fill memory with location info & functions...
(Ive had a sweet vacation, but are now back to spam some usefulness here... useful if you wants it to be... not all ppl like jam on their ham!)
/Cheers
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wolftusk
Very Talkative Beta Tester
Posts: 140
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Post by wolftusk on Aug 13, 2007 7:45:43 GMT -5
Thanks for the tip!
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