Post by Moongaze on Jul 10, 2007 2:49:04 GMT -5
Hey everyone. The Stage 4 files have been updated. You can't really see much of what was changed (a lot of it was internal) but I did add a few things, such as Pet XP can now be displayed on a gauge or the sphere text, and your ammo count can now go on the sphere.
Like always, I love releasing a patch *right* before I go to bed. So, I'll be back in 11 hours to see what might have went wrong.
My biggest concern is for French locale testers because I added code that will localize a lot of stuff for the item buttons and make them function like they should. So, let me know if the "use weakest/strongest (insert item here)" works for you.
I have a few issues that I haven't addressed yet, such as users that have two health stones of the same name displaying a wrong item count, as well as the hide interface feature STILL not hiding stuff like they need to. I'll be getting to that soon.
With this patch out ... I think I nailed all the bugs people found, and some gripes people noticed.
I also hope that the lag issue is now gone for those with Ranged Weapon usage in combat. Let me know how that works out for you.
The next patch will hopefully open up some of the red button types in the Button Settings window, as well as introduce my skin tab. I have 4 concept drawings for how the skin tab should work and function, and I finally gave in to one of them and will be coding the tab. I might have Stage 4 finished by the end of my vacation, who knows! ;D
As usual, post any errors with this stage in the Stage 4 error thread. Any "yeah, you fixed the error" or "thanks for changing that one thing" or "thanks" stuff can go in here. Goodnight everyone!
*crosses fingers*
Don't forget to DELETE the LunarSphere folder when you download the new version. Overwriting sometimes won't work properly in SOME unzipping programs.
Like always, I love releasing a patch *right* before I go to bed. So, I'll be back in 11 hours to see what might have went wrong.
My biggest concern is for French locale testers because I added code that will localize a lot of stuff for the item buttons and make them function like they should. So, let me know if the "use weakest/strongest (insert item here)" works for you.
I have a few issues that I haven't addressed yet, such as users that have two health stones of the same name displaying a wrong item count, as well as the hide interface feature STILL not hiding stuff like they need to. I'll be getting to that soon.
With this patch out ... I think I nailed all the bugs people found, and some gripes people noticed.
I also hope that the lag issue is now gone for those with Ranged Weapon usage in combat. Let me know how that works out for you.
The next patch will hopefully open up some of the red button types in the Button Settings window, as well as introduce my skin tab. I have 4 concept drawings for how the skin tab should work and function, and I finally gave in to one of them and will be coding the tab. I might have Stage 4 finished by the end of my vacation, who knows! ;D
As usual, post any errors with this stage in the Stage 4 error thread. Any "yeah, you fixed the error" or "thanks for changing that one thing" or "thanks" stuff can go in here. Goodnight everyone!
*crosses fingers*
Don't forget to DELETE the LunarSphere folder when you download the new version. Overwriting sometimes won't work properly in SOME unzipping programs.