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Post by Mugloklok on Nov 8, 2008 19:15:54 GMT -5
The ability to auto-open and close menus when entering and leaving combat makes this addon insanely useful for a shaman. I have my buttons set up this way: Not in combat: In Combat: I have it set up so that all my totems are available only when im in combat, but if I wanted to drop one out of combat, i could simply right-click the main button and the menu would come up. Amazing! I have the middle button currently set to drop the last totem from that element that I chose, but I might change that to be my second-most commonly used totem from each element. The two center attached buttons are best mount/astral recall and water shield/lightning shield, left and right click, respectively. Above those are Healing wave/Ancestral spirit/Chain heal (left/middle/right) (lesser healing wave is in my action bar) and above that is remove poison/remove disease. The center sphere is heal pot/shamanistic rage/mana pot, and the text is set to show my shamanistic rage CD. In the bottom right corner, next to my mini-map, I have two detached buttons, one of which is a weapon buff button (WF left click FT right click) with the middle button set to open up a menu of the other weapon buffs available, but that an enhancement shaman rarely uses. Next to that is a fishing button, which is set to equip fishing pole on right click, apply lure to fishing pole on middle click, and fish on left click. I know that I could combine the pole and the lure in a macro, but i have a few different lures so i want the option to use a different one. This button disappears when entering combat. Suggestions: +Be able to display both health and mana text in center sphere +Show when resting in center sphere (maybe a different colored glow?) +More buttons! I wanna make all my stuff in menu form. +Also, there are a few confusing commands in the button action menu, such as the self-cast command not working on spells that are self-cast by nature, and only being able to turn menus on for a button if it's attached to the sphere. The detached button one took me a while to figure out and it wouldn't let me save! But all is right now, just would be cool to save others the head-scratching. Amazing work though! I really appreciate that this mod is so good and so free
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Post by Moongaze on Nov 8, 2008 20:02:12 GMT -5
The ability to auto-open and close menus when entering and leaving combat makes this addon insanely useful for a shaman. I'm glad you're liking it =) Thanks for the praise! I might add a "Health and Mana" event to the sphere text in the future, so this might take care of what you want. Some people have been wanting the ability to set two text displays of whatever they want on the sphere, instead of one, and I probably won't do that since I'm running out of room in the sphere tab to begin with. But a combo text like "Health and Mana" might be good Good idea, and I might add something like that in the near future. I take it you want more than 10 buttons that can be turned into menu buttons? I do plan to let people spawn new buttons in the future (don't know when) and you can also make these into menu buttons. They will be detached and always be detached, when I add them. The couple of detached buttons you have that are not menu buttons could be made into menu buttons as well, but I don't know which direction you'd open them in. Really? I can't get this to replicate on my end. What spell are you using that is having this issue? I loaded up a warlock and used the Demon Skin spell (which auto-casts on the player) and it worked fine. I then set the button to be a self-cast and it also worked fine. I also tried my priest and set a healing spell up and use the "Spell/Item/Macro [Self-Cast]" button type and it worked fine and cast it automatically on my player. I then held ALT and clicked the button and it auto-cast on me just fine as well. I also tried Inner Fire and it worked with all methods. I did notice that if I set it to be "Focus Cast" ... the self-cast spells won't work at all, but that makes sense because I'm trying to force a self-cast onto the focus. The menu buttons are all turned on the same way. Either: a) Set a click action as "Open Menu" on the button and save the button (to save its menu option and actually use it) or b) With an icon attached to your mouse cursor, and with LunarSphere in "Edit Button" mode, hold CTRL and left-click (NOT right click, as that deletes the button) on a button to convert it to a menu button without the need to use the Button Settings window. Of course, only the original 10 buttons around the sphere can be turned into menu buttons. If you drag them away from the sphere, they can also be turned into menu buttons. Any "submenu" buttons of a menu, however, cannot be turned into menu buttons. Maybe I'm missing something... You're welcome
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Post by Haggo on Nov 8, 2008 20:04:57 GMT -5
(..) and only being able to turn menus on for a button if it's attached to the sphere. This is not correct. You should be able to turn any of the 10 main buttons into a menu button, whether it is attached to the sphere or detached. I just took a button, took attack as left click, detached it and then changed right click action into "open menu" - worked. Or didn't I understand you correctly? [edit] Seems the code cat is on speed cookies.
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Post by Moongaze on Nov 8, 2008 21:05:01 GMT -5
Seems the code cat is on speed cookies. ^___________^
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Post by Mugloklok on Nov 9, 2008 3:24:53 GMT -5
Well, I had detached the button, and then when I tried to turn on the menu for it by assigning one of the mouse buttons to open menu, it wouldn't save, clicking save did nothing, no matter what I did. So i just hit cancel and turned on menus while it was attached to the sphere, then detached it and moved it. But nah it wouldn't work for me for some reason, although i didn't try that control click thing.
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Post by Kosu on Nov 9, 2008 4:33:55 GMT -5
I'm having a bunch of problems and i'm near tears...I'm a shaman and i was saddened by the nonfunctionality of totemus...i'm trying to get this mod to work but i need some help....I basically want to get it to work like totemus with the totem menus and the same layout but i can't get the spells to stay or anything to work for me :/ If i could get my layout like Mugloklok i would but i can't do anything...i've scoured the site and i haven't found much that can help me ...if you can tell me how to do it i would die of thankfulness This is an awesome addon but i'm just a retard who can't figure it out
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Post by Moongaze on Nov 9, 2008 14:44:40 GMT -5
@kosu: Here's a simple way to set up LunarSphere (well, I think it' simple, anyway) by using a generic template and then going from there. I don't have a template for the Shaman class yet, nor the Rogue, but everything else has a template that has every spell assigned to the buttons and menus and stuff. For the Shaman and Rogue classes, the normal generic template will work for some basic stuff, and then you work with 5 buttons to make them into menu buttons and then dump everything you want onto them: 1) CTRL Right-Click the center sphere to bring up the LS Settings Menu. 2) Click the "Templates" tab and find the "Generic" template. 3) On the bottom of the template list, select "Load"4) On the popup that appears, make sure the 3 checkboxes are checked (should be by default) 5) Hit "Okay" ( or "Load" ... I forgot what's it's called) (this will reload your UI) 6) Now, you have a sphere with 5 buttons set up with auto-assign button types (like best water, best food, best potion, best mount, trinket #1 and #2, etc.) 7) CTRL Right-Click the sphere again to bring up the settings window. 8) Click the "Sphere" tab and make sure "Edit Buttons" is checked and then close the window 9) Open your spell book and find an icon of a spell that you want to use as the MENU ICON for a menu button. If you can't find a spell that you have that has the icon you want, open the macro window in WOW and make a new macro that has the icon you want. Once you find a spell/macro/item icon that you like, pick it up so it's on your mouse cursor and release the mouse button on an empty part of the spell book or something, so the icon STAYS ON YOUR MOUSE. Now, hold CTRL and Left-Click one of the 5 empty main buttons. Holding CTRL and left-clicking is a shortcut to make a menu button while editing the buttons, without using the Button Settings window. You now have 12 submenu buttons that pop out from the menu button. Remember, these submenu buttons CANNOT be turned into menus, only the 10 original buttons around the sphere. 10) Repeat #9 four more times, once for each of the empty buttons you have left that are around the sphere... NOT the submenu buttons since those can never be menus. 11) Once you have 5 menu buttons, each with 12 buttons sticking out, you are ready for simple spell assignment. Open your spellbook. 12) Pick up a spell you want to assign (drag it off the spell book) and release your mouse on one of the empty buttons. This will assign the spell to the button, just like an action button in the Blizzard UI. This will assign the action to the LEFT CLICK action of the button. If you want MIDDLE CLICK or RIGHT CLICK, simple drag the spell off the spell book and release your mouse button so that the spell is STILL ATTACHED to the mouse cursor. Now, move the mouse to the button you want to assign the spell to and click the MIDDLE or RIGHT mouse button to assign it to that button click. You can assign left, middle, and right clicks to each button. IMPORTANT NOTE: If you assign a spell to a MENU button in the same click type that the "Open Menu" option is saved to (i.e., if you assign a spell as left-click, and the only "Open Menu" type on that button is also left-click, you WILL overwrite the menu ability and you will delete the menu!13) Repeat #12 until every spell, item, and macro you care about is on the sphere 14) CTRL Right-Click the sphere to bring up the settings window. 15) Uncheck "Edit Buttons" so that you can now use these buttons as intended. ... There's the simple guide. It seems long, but it really isn't. The important parts are "Edit Button" mode, making a menu button (#9) and the "drag-and-drop" (left click assignment only) or "click-to-pickup, click-to-drop" (left, middle, or right click assignments) options (#12) Using that guide, you can make any setup you want. Advanced topics can be explored by checking out every tab of the LunarSphere Settings window and seeing what things do, and by just clicking a button while "Edit Button" mode is on to open up the "Button Settings" window to REALLY customize a button to do even more. The dropdown list next to the click icons in the Button Settings window let you select many different types of actions, ranging from focus and self-casting spells, to auto-assignment of bandages, food, drink, mounts, healthstones, etc.. Even randomly summoning a companion pet, making a pet action bar on your LS, and applying poison or fishing lures to specific weapons that are equipped. And auto-trading of items. I hope this guide helped out a little. Let me know if you have issues follow it, as I might make this the official "how to setup LS as quickly as possible" post contents...
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Post by Broxo on Nov 9, 2008 15:12:20 GMT -5
I'm having a bunch of problems and i'm near tears...I'm a shaman and i was saddened by the nonfunctionality of totemus...i'm trying to get this mod to work but i need some help....I basically want to get it to work like totemus with the totem menus and the same layout but i can't get the spells to stay or anything to work for me :/ If i could get my layout like Mugloklok i would but i can't do anything...i've scoured the site and i haven't found much that can help me ...if you can tell me how to do it i would die of thankfulness This is an awesome addon but i'm just a retard who can't figure it out I too was baffled at first. I looked thru Moon's online "manual", which helped a ton. moongazeaddons.proboards79.com/index.cgi?board=lsmanualP.S. Love this addon. I use it for my Sham, which I use mostly for pvp, and the setup allows me to respond much quicker than before. Cheers.
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Post by Kosu on Nov 9, 2008 17:23:19 GMT -5
OMG You rock, thank you for the awesome help for you awesome mod, a few more questions, is there a way to rotate the orbiting spheres? And is there a way to make the menu button use the last spell from the menu?
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Post by Haggo on Nov 9, 2008 20:12:47 GMT -5
is there a way to rotate the orbiting spheres? Yes: In the main menu you should find an option "Button Angle Offset". This lets you rotate the 10 main buttons. Again yes: Go into Edit Mode and open the menu button you want. In the dropdown list for the click actions you'll find an option "last used submenu action". [edit] FYI: If I'm correct (am I?), Moon plans to implement an option "second last used submenu action", too, which would bring you even closer to Totemus in this regard.
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Post by Moongaze on Nov 9, 2008 23:59:57 GMT -5
FYI: If I'm correct (am I?), Moon plans to implement an option "second last used submenu action", too, which would bring you even closer to Totemus in this regard. Yes.
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Post by Moongaze on Nov 10, 2008 3:25:50 GMT -5
I finished the Shaman template today ... and Shamans have too many spells! ^_^ Anyway, the template has the "last submenu action used" feature on each totem menu as well as on the "weapon buff/shield/player buff" menu button. I plan to add the "Second to last submenu action used" feature specifically for this template, but wow... that's a long name.
All of the default LS templates have every spell on the sphere setup, as usual... and so does this one. So, there is an attack spell menu and a healing/helping out menu as well. I'm sure, like all the templates, this will be very much a "base" template and people will edit it to meet their needs, or just demolish some menus and start off with part of the template. If you delete the attack and healing menu, you pretty much have Totemus's default setup. The weapon buff menu, however, does have 12 buttons instead of 5, since I added the 3 shields and 4 player buffs (would have been 5, but the 5th didn't fit). Deleting the extra buttons will yield Totemus.
The beauty of these templates is that, since they have all the spells organized in groups of the same stuff, I can remove some spells and/or menus and I have the exact layout for Totemus, or Cryolysis, or Serenity, or Necrosis, or any other sphere addon. After all the layouts are finished (just need the Rogue template, and I guess the Death Knight as well), I might edit them to make the same layouts as the other sphere addons and either include them with LS, or let people download the export file. When I was trying to make the Necrosis and Cryolysis templates before, I hated them because they had so few spells, haha. But maybe people want that ... *shrug*
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tpmdm
Active Beta Tester
Posts: 38
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Post by tpmdm on Nov 10, 2008 14:59:38 GMT -5
I saw the option before but I was baffled by it. Why would I want to assign "Last used submenu option" to a button?
I don't see a need for it the way I play (don't have a shaman over lvl 20 in case that matters), but I would love an education in how useful it can be.
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Post by Methusl on Nov 10, 2008 15:11:10 GMT -5
The reason it's useful is that it allows the user to not work through the menu again to find a skill they use often, and more importantly before from that menu. It can save space by allowing the menu to be closed and still casting the spell and save time since you don't have to find the spells button among all the others that might be in the menu.
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Post by Moongaze on Nov 10, 2008 16:01:17 GMT -5
I personally don't see a need for it the way I play. But I know that Shaman players LOVED that ability from Totemus, which is why I included it
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zoquara
Junior Beta Tester
Posts: 20
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Post by zoquara on Nov 10, 2008 16:18:24 GMT -5
I saw the option before but I was baffled by it. Why would I want to assign "Last used submenu option" to a button? I don't see a need for it the way I play (don't have a shaman over lvl 20 in case that matters), but I would love an education in how useful it can be. I can answer this one... Totems. Normally, you'll be dropping the same totem over and over, and it's cleaner to be able to leave the menu closed, and still use the last totem you dropped.
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tpmdm
Active Beta Tester
Posts: 38
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Post by tpmdm on Nov 11, 2008 15:52:38 GMT -5
I can understand that, I guess, but if you use the same totem a lot why not just assign it to left or right click?
For example on my lock I have a sphere button which throws a shadowbolt and it is hotkeyed to '1'. It also has a submenu with my curses and DoTs. Wouldn't you do the same with firenova totem (no idea if that is a commonly used totem) and have it optional pop out a submenu with other fire totems?
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Post by Moongaze on Nov 11, 2008 16:38:05 GMT -5
I think it's for ease of use. If you are raiding and will need a specific totem, you could either: a) Assign that totem to the right click of a main button and use it or b) Select it from the list and auto-populate the "last used" button with it. Option A and option B are the EXACT same thing. The only difference is that option A requires you to turn on "Edit Button" mode and modify the button, save it, and turn off the "Edit Button" mode whereas option B will automatically assign the action to the button. So, if you go into one battle that will need an attack totem, you click it, and it's assigned. If the battle keeps on going, just re-click the button. After the battle, if you need to switch to a buff type totem from that element, just click the new totem to auto-assign it and you're good to go. Option A: More hastle, same result Option B: Less hastle, same result. If you have your menu of fire totems, whichever one you select will be assigned to your menu button's right click, whereas left click will still open the menu and let you pick something else. Totems are the only thing I can think of where you pretty much stick with one type of a given element for the battle. I know some will drop one fire type down, and then half way into the battle, drop a DIFFERENT fire type down, but usually it's just one type for the whole battle. If it dies and needs to be re-dropped, there's no need to open the menu and a simple right-click on the menu button itself will take care of you
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Post by Moongaze on Nov 15, 2008 19:10:37 GMT -5
Soooo ... I added "Second to last submenu action" support. I'm still bug testing it, but it appears to be fully functional
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tpmdm
Active Beta Tester
Posts: 38
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Post by tpmdm on Nov 16, 2008 8:47:06 GMT -5
I'm actually finding a use for "use last submenu action" not on a shaman, but it is getting limited use now. It's a godsend for dailies which use an item repeatedly. It's a pain to setup (have to use the item and assign it a button but you only need 3 buttons), and dailies are taking a backseat to DK/leveling right now.
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