|
Post by shadowelf on Oct 27, 2008 6:01:33 GMT -5
Hi, So far I am faring good fiddling with customization Results are nice. But one thing I couldn't figure out is "menus that pops open when u mouseover it and close when u move it away". Thus far I edited some templates and when I select "Open Menu" to a left/middle/right click I get specified amount of slots to use for the menu. If "Open Menu" is not set to a mouse key I dont see any slots to edit. They disappear I guess. Also there is another option at the same menu to make the buttons respond to mouseover but I couldnt get any results for now. Any tips would be appreciated.
|
|
|
Post by Moongaze on Oct 27, 2008 7:16:23 GMT -5
"Open menu" is required to convert a button into a menu button. In order for a button to be a menu, you must sacrifice one click type (left, middle, or right mouse button) for that button. If you like to left and right click, sacrifice the middle click, if you plan to make the button open via mouse over. If you remove all "Open menu" types from the button and hit save, you will also remove your menu. It is, of course, okay to switch your "Open menu" type to another click action, as long as you have at least ONE click type assigned to the "Open menu" before you save the button (otherwise you lose your menu). Once you save a button with the "Open Menu" button type assigned to one of the click types, you will see the extra buttons as you have seen in the past. So far, you figured that out =) In order to make the "menu opening" styles work, you will need the "Open Menu" button type still assigned. So, as an example: 1) Set the middle click to "Open menu" 2) Go down to the menu opening options and select "Open on mouse over, close on mouse out" (or whatever I called it =) 3) Save button. Now, you have 12 submenu buttons and the menu button. I would advise setting up the submenu buttons now Of course, you can't see the menu functionality until you exit "Edit Button" mode. When you leave "Edit Button" mode, your menu will auto-close and when you mouse over the menu button, the currently assigned submenu buttons will pop out. I hope that answers some of your question
|
|
|
Post by shadowelf on Oct 27, 2008 8:04:09 GMT -5
Brilliant.
|
|
|
Post by shadowelf on Oct 27, 2008 15:20:22 GMT -5
One more thing. Though the menu system is great, I have two suggestions to make. Know that they may not be implementable so forgive me in advance. 1- Rather than sacrificing one L/M/R mouse click to make the button into a menu, can u not put another option to declare a certain button a menu button? 2- Other than declaring L/M/R click options for buttons can u make additional bindings such as CTRL+Left Click, Alt+Right Click etc? Thanks in advance.
|
|
|
Post by brendon2424 on Oct 28, 2008 10:00:42 GMT -5
For Menus that I always want to stay opened, I set the Middle mouse function to "Open Menu" and set the Left mouse function to the ability/resource that I want to use, thus giving me a menu and not waisting a button. Just remember to scale the main menue button .1 smaller than the child buttons so they all look the same size.
|
|