anrie
Junior Beta Tester
Posts: 11
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Post by anrie on Oct 23, 2008 9:14:39 GMT -5
Hi I read some where here about making tow copys of luna run at one time. Is there a way to do this.
I am really wanting more buttons with menus not a second sphere.
It there a was to get more then the ten on the main sphere so i can have the detached. IF I am not clear , I can try and take a pic of what i am talking about. But if i could have more button with the pop out option Then I could sloly use luna as my action bar mod.
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Post by lothaer on Oct 23, 2008 10:03:50 GMT -5
there is now way to do that atm but you can already use LS as a action bar replacement.
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tpmdm
Active Beta Tester
Posts: 38
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Post by tpmdm on Oct 23, 2008 13:08:15 GMT -5
Indeed. I've now done it on 2 of my chars. It's pretty cool having such complete customization. I was super stocked to find I could use xperl to put an experience bar on my characters unit frame. The experience bar is the one piece of the stock UI that I had to keep.
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Post by Moongaze on Oct 23, 2008 13:34:38 GMT -5
I just dropped the exp. bar onto my sphere gauges (and the rep bar) and do away with the entire bottom area.
But in regards to your question, as of right now, you can only have the 10 main buttons with those buttons also becoming menu buttons. In the future, I plan to let users spawn new buttons that are always detached and you can turn those into menu buttons as well. That will probably come after the public release (whenever that may be).
You could also drag the 10th and 9th buttons away from the sphere and have those detached (with menus) and set the sphere's "button spacing" or one of the options in the Sphere tab (forgot which one) which will space out the remaining 8 buttons on the sphere so that they become a circle again, without having that large gap. Unless I made it automatically do that when you detach a button *shrug* I'm tired and don't remember right now...
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Post by Moongaze on Oct 23, 2008 14:00:24 GMT -5
Hmmm, maybe the spacing won't work. It only goes up to 100%. Maybe I need to increase that to 200 or 150 so that the buttons will wrap properly ...
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anrie
Junior Beta Tester
Posts: 11
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Post by anrie on Nov 4, 2008 12:17:08 GMT -5
okie then guess i will have to wait, I already have my 10 buttons and the menus in use already. I have almost spells and such on there just needing to have a spot to put my bags ect,, and extra stuff i want like quest junk
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Post by Moongaze on Nov 7, 2008 5:16:33 GMT -5
Do you have each of the 10 main buttons converted into menu buttons, and the 12 buttons per menu filled up, for a total of 130 buttons? O.O I had a hard time doing that on one of my characters and it pretty much had every spell and every bag and everything. But it was a priest... I know that there are some classes where you need almost 6 buttons with 12 submenu buttons each to fit all the spells... heh.
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