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Post by mokakona on Oct 16, 2008 16:00:09 GMT -5
I am a recently disenfranchised Trinity user. <sniffle>
I have had this site bookmarked for quite sometime and last night decided to give it a whirl. Much to my disappointment, I could not for the life of me get LunarSphere to work. I loaded it as per the instructions, logged in, and it appeared on my screen. I dragged and dropped an icon into one of the circles which created the submenu (sorry if my terminology is off). I then put another icon in and every time I clicked it a menu came up. No matter what I did I could not use LunarSphere.
So... any suggestions on how to get the mod to work so I do not become a quickly disenfranchised Lunarsphere user?
Also, another Q: Is it possible to have 2 spheres on the screen at once?
Oooh ooh... A third Q: Can I use another mod to hide the default bars and just rock out with Lunarshphere (assuming I figure it out)?
Thanks in advance.
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Post by Moongaze on Oct 16, 2008 16:26:05 GMT -5
No problem LunarSphere starts in Edit Button mode (the yellow glow around the sphere shows this). If you hold CTRL and left click the sphere, a menu will appear letting you turn off Edit Button mode so that the buttons can be used. You can also open the LunarSphere settings window with CTRL-Right Click. The settings window has an "Others" tab which will let you hide various parts of the default UI. If you forget how to bring up those menus or settings window, the tooltip on the sphere itself will offer the ways to bring it up. Also, only one sphere at this time... but you can have 10 main buttons around the sphere and of those buttons, they can all become menu buttons, allowing another 12 buttons to pop out per main button, allowing for 130 buttons total (131 if you count the sphere).
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Post by mokakona on Oct 16, 2008 17:51:43 GMT -5
Thank you!
I will let you know if I am capable of following simple instructions. /blush
Also, thank you for the time you have spent on this. Although I have only recently downloaded it, I have been following the progress for about a year now.
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Post by mokakona on Oct 19, 2008 20:30:28 GMT -5
Loving the mod. You sir or madam are making me forget all about Trinity.
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Post by Moongaze on Oct 19, 2008 22:03:38 GMT -5
Yay!
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Post by Xaemyl on Oct 22, 2008 10:01:06 GMT -5
I am *loving* this! I used Totemus extensively, but this provides so much more functionality!
One bug (i think its a bug) is when I try to bind spells to "apply to mainhand" and "apply to offhand" (ergo, Windfury to main and Flametongue to off), it doesnt stick.
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Post by Moongaze on Oct 22, 2008 11:39:21 GMT -5
So, it works for a little bit, and then stops working? Or it doesn't work to begin with? I'm still in the process of fixing all the little compatibility issues that are popping up from the 3.0 conversion. The "apply to ___" button types worked pre-3.0 =) I'll monkey with them as well when I get back from my classes today. I have a small list right now that I'm working on
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Post by Xaemyl on Oct 22, 2008 11:47:39 GMT -5
When I put in the spells I wanna use to apply to main and offhand, and hit "save" the changes don't go through, and the button that I assigned clears out. Im trying to be as articulate as possible. Hehe Other than that, this is *awesome* and I want to give props for a job well done!
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Post by Busta on Oct 23, 2008 12:00:32 GMT -5
How do I get the buttons to stay open all the time? I dont want a popout style button thing. Thanks.
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Post by Busta on Oct 23, 2008 12:58:09 GMT -5
Nevermind, figured it out. Very nice addon!
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