Post by Moongaze on Jul 22, 2008 20:52:45 GMT -5
Hey everyone. With LunarSphere almost finished, one would think that I would kick it into high-gear and finish this bad boy so I can finally start working on other projects and, well ... have LunarSphere ready for the public. I have 4-5 more templates to make and two more features to add. Then, I have localization to do (with the help of anyone and everyone who has offered their help in this area) and final testing to make sure everything is working properly. Then it's done.
... honestly, not that much work, but it still requires me to focus on it for 2-3 hours a day, for another week or two, or bust it out in a week with several days dedicated to 4-7 hours each.
But, I have 30 hours that I spend at work a week, 8-9 hours that I try to sleep a day, and various other things that limit my programming to 2-3 hours a day, if I'm lucky. Unless I have a day off, then it's 5-8 hours if I'm up to it.
That was a few days ago, at least.
My time has become split between this project and a new programming project, starting last week. The new project has a deadline of the middle or end of August, and I will be paid for my time. Thus, I have two jobs now and LunarSphere will be taking a hit once in a while. I'm working on two more templates right now that should be finished tonight, hopefully ready for a new version release tonight or tomorrow.
So, what I'm getting at is this: LunarSphere updates may slow down a little bit. Of course, I'm not that fast anyway unless there are major issues, so the 1-2 weeks between updates shouldn't be too much of a deal right now.
I will provide a little more information about the other project that I'm working on when it gets closer to being complete, as it is something that people can beta test and it is a game. =) I'm really excited about this new project and it's going to be a fun way to spend my time programming ^_^
... honestly, not that much work, but it still requires me to focus on it for 2-3 hours a day, for another week or two, or bust it out in a week with several days dedicated to 4-7 hours each.
But, I have 30 hours that I spend at work a week, 8-9 hours that I try to sleep a day, and various other things that limit my programming to 2-3 hours a day, if I'm lucky. Unless I have a day off, then it's 5-8 hours if I'm up to it.
That was a few days ago, at least.
My time has become split between this project and a new programming project, starting last week. The new project has a deadline of the middle or end of August, and I will be paid for my time. Thus, I have two jobs now and LunarSphere will be taking a hit once in a while. I'm working on two more templates right now that should be finished tonight, hopefully ready for a new version release tonight or tomorrow.
So, what I'm getting at is this: LunarSphere updates may slow down a little bit. Of course, I'm not that fast anyway unless there are major issues, so the 1-2 weeks between updates shouldn't be too much of a deal right now.
I will provide a little more information about the other project that I'm working on when it gets closer to being complete, as it is something that people can beta test and it is a game. =) I'm really excited about this new project and it's going to be a fun way to spend my time programming ^_^