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Post by Moongaze on Jun 24, 2007 2:31:49 GMT -5
Hey gang, Stage 4 will be allowing for some crazy custom buttons to be defined, and I'm sure there will be other types planned later down the road, if I didn't cover them already. Here's a list of what you'll see on the drop-down menu for the button click events. I tried to lay it out similar to a dropdown menu on this post, so everything that is indented will be a part of the parent text above it. - None (no event for the click) - Open Menu (will show the submenu buttons) - Spell/Item/Macro (use any spell, item or macro you want) - Last used submenu action (works out of combat, will reassign the action of this click to the last used submenu action. Starts on submenu action #1) - Drink (summoned used first *not implimented, but planned*) - Use weakest drink
- Use strongest drink
- Food (summoned used first *not implimented, but planned*) - Use weakest food
- Use strongest food
- Health potion (Healthstones used first) - Use weakest health potion
- Use strongest health potion
- Mana potion (Mana agates used first) - Use weakest mana potion
- Use strongest mana potion
- Energy Drink- Use weakest energy drink
- Use strongest energy drink
- Bandage- Use weakest bandage
- Use strongest bandage
- Mount- best mount
- best ground mount
- best flying mount
- random mount
- random ground mount
- random flying mount
- Bag (for people who want to keep the bag buttons after destroying the bottom bar, or would rather hit a button to open everything instead of Shift-B) - Open backpack
- Open bag #1
- Open bag #2
- Open bag #3
- Open bag #4
- Open all bags
- Menu Bar Tabs (for people who want to keep the buttons after destorying the bottom bar) - Character Tab
- Spellbook Tab
- Talents Tab
- Quest Log Tab
- Social Tab
- Looking For Group Tab
- Main Menu Tab
- Help Tab
- Trade (pretty much for mages) - Trade Summoned Food
- Trade Summoned Water
- Apply to Weapon (for all you rogues with poisons, or magic users with oil) - Apply to Main-hand Weapon
- Apply to Off-hand Weapon
I know there's a lot, but I thought it would be best to cover all bases. A lot of these button types will use logic to set the button up for you, and will continue updating the button when new stuff happens (like you receive better water). Of course, like with all things, during combat ... NO UPDATES will happen. It will flag for an update and after the battle, it will update as needed. Any other button types anyone would like to see? This list isn't set in stone, and it's quite easy to add more menu items So, let the questioning and commenting commense!
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Post by Moongaze on Jun 24, 2007 2:46:31 GMT -5
Oh, and there will be a small section at the top of the button settings menu called "Pre-set Buttons" that will be populated with pre-setup buttons for you. An example will be the "Mount Button" prefab. This will automatically set button up to the following:
Left click - Use best ground mount Right click - Use best flying mount
Another example would be the "Drink Button" If you're a mage, this will be the setup:
Left click - Use strongest drink Middle click - Trade summoned water Right click - Spell/Item/Macro -> Summon Water
If you're not a mage:
Left-click - Use strongest drink Right-click - Use weakest drink
All of these pre-set buttons are just pre-setup clicks. If you don't like the layout (you would rather have the weakest drink be left click and right click be the strongest), just change it manually. The pre-set button will then change to "User-Defined" so you know it's different.
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Elesarr
Jittery Beta Tester
Arcane Dawn of Khadgar - Guild Leader
Posts: 312
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Post by Elesarr on Jun 24, 2007 7:30:15 GMT -5
super! looking fantastic Moon! Ele
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wolftusk
Very Talkative Beta Tester
Posts: 140
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Post by wolftusk on Jun 24, 2007 8:37:36 GMT -5
- Apply to Weapon (for all you rogues with poisons, or magic users with oil) - Apply to Main-hand Weapon
- Apply to Off-hand Weapon
Will this include shaman weapon buffs?
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Post by Exuro on Jun 24, 2007 9:12:36 GMT -5
So when a mana user opens up trade w/ us LS puts up the predefined amount of water and then we click this set button to trade it, is that how it works? Or is it that we have to click this predefined button to put the water up and then hit the trade button on the screen to do it? Also, will there be an option to say only have this enabled while in a party/raid, because I do a lot if jem cutting and I don't want to give out water to random people I trade in Shatt. Also, what is going to happen if we don't have enough water summoned to trade the pre set amount?
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Post by Exuro on Jun 24, 2007 9:38:32 GMT -5
I think blizzard has a function that lets you check if it is possible to use a flying mount. It would be nice to have a one mount button. If it is possible to fly, then it summons the best flying mount you have. If you are not going to be allowed to fly, then it summons the best land mount in your inventory. All this would be done with one click.
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Post by bearhooves on Jun 24, 2007 13:02:03 GMT -5
There's a flyable condition for macros that does just that but not being a mod developer I'm not sure if that's exposed for mods. I know I love my druid macro that does just that but instead of using a flying mount uses flight form.
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Post by Moongaze on Jun 24, 2007 16:14:51 GMT -5
Exuro: As it currently is set up, you will select a target. Then, when you click the button, if the target is close enough, it will open a trade window for you, populate it with water (or food) and hit the trade button for you. If it is not a mana use, it will skip them. This doesn't do anything with trade windows that you initiate yourself (such as you wanting to trade materials with someone so they could enchant something for you), nor does it deal with trade windows that people randomly open to you. If you want someone to have water, you click 'em and then hit the button. That's it. I can add support in the future for a button that acts like a vending machine, where if you add the button to the sphere, it WILL activate when people in your party/raid open a trade with you (in which case it will automatically add the water/food to the window and click the trade button). If you don't have enough, you will trade all the water/food that you have and you would have none left ... at least that's how it's currently set up. I could also flash a reminder that your food/drink is now exhausted. wolftusk: Shamans have spells that target a specific weapon? I thought they just had totems for that (I obviously, totally, 100% never touched a shaman). If it is a spell that can be cast on a weapon, then yes, it will work too. The idea works like this: You select the button type to be "Apply to Main-hand weapon." This actually sets the target of your action to your main-hand weapons. Then, you drag whatever spell/item (maybe macro, who knows) to the assignment square next to it, and it will apply that spell/item to your main-hand weapon. If you drag, say ... Power Word-Fortitude to the square, you really won't accomplish much Anything that targets the weapons will work bearhooves: I actually changed the mount types around. The new options are: - best mount - best ground mount - best flying mount - random mount - random ground mount - random flying mount I figure, if someone really wants to use the best NORMAL mount ... they can just assign their favorite mount to the spell/item/macro button type. This will also be a little more intuitive for when you're using a normal mount and then finally upgrade to an epic mount, the "best ground mount," "best mount," and "best flying mount" types will automatically switch to epic as well. Plus, the "best mount" type will select flying mounts when possible.
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Post by Exuro on Jun 24, 2007 16:46:33 GMT -5
The vending machiene option is probably what most mages want. I never open trade with people and give them water b/c I do not know who does actually want it. They might have gotten it from another mage or somewhere else. The button you have made would mostly only be used in city's where people ask you for water and you give it to them, however this feature isn't that great b/c we usually get tips for this and w/ this button we are automatically clicking trade. What 95% of mages need this for is for being a vending machiene in raids/party's. The universal mage language is that if a party/raid member opens trade w/ you, it means they want water. What we really need support for is this in which it will automatically put water up if anyone opens trade w/ us if they are a mana user and are in our raid/party. I feel that if you approach it this way you will get a much better community response b/c the mass distributing of water in raids is really what we want this support for. And like I said we never choose who to give water to, they pick us.
In terms of putting this into a button, I don't know, you could probably think of something better then me. Lemme know what you think. Keep up the amazing job:)
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Post by Moongaze on Jun 24, 2007 17:10:04 GMT -5
I'll see what I can do. The vending machine does make more sense when you describe the situation. Maybe the "Trade Summoned Water/Food" buttons shouldn't automatically hit the trade button, just populate it for you (so you can get your tip if need be).
Then, the "Vendoring" idea, which drops water into a trade window that a party/raid member starts with you and automatically trades it, could be added to the settings window where the "amount of water to trade" feature will also be. I have to figure out where to put it and rearrange stuff, but when the options do appear they will be something like this:
Summoned Water Trading Amount of water to trade: | 20 | [X] Dispense water to party/raid trades
Then, you got the best of both worlds.
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Post by Exuro on Jun 24, 2007 17:19:20 GMT -5
Great plan.
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Post by happyburger on Jun 24, 2007 21:16:54 GMT -5
you can no longer autro trade anyway that option got broken with all the wow 2.0 code now mods like tradedispensor can only populate and wait for you to hit the trade button
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Post by Moongaze on Jun 25, 2007 0:16:45 GMT -5
Ah, that's right ... requires a click now. Well, auto-populated the trade fields would still cut down on your work, so at least I can do that.
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dredd
Junior Beta Tester
Posts: 17
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Post by dredd on Jun 25, 2007 1:43:29 GMT -5
Exuro: As it currently is set up, you will select a target. Then, when you click the button, if the target is close enough, it will open a trade window for you, populate it with water (or food) and hit the trade button for you. If it is not a mana use, it will skip them. This doesn't do anything with trade windows that you initiate yourself (such as you wanting to trade materials with someone so they could enchant something for you), nor does it deal with trade windows that people randomly open to you. If you want someone to have water, you click 'em and then hit the button. That's it. I can add support in the future for a button that acts like a vending machine, where if you add the button to the sphere, it WILL activate when people in your party/raid open a trade with you (in which case it will automatically add the water/food to the window and click the trade button). If you don't have enough, you will trade all the water/food that you have and you would have none left ... at least that's how it's currently set up. I could also flash a reminder that your food/drink is now exhausted. Hmmm there is one more thing you will want in your Vendormachine part of LS - Warlocks!! If a warlock targets a friendly player (non npc) & clicks the HealthStone button on the Sphere he would want to give the targeted player a HS, if needed conjure the HS first. (Conjure the highest lvl Healthstone would be sufficient) Just a small I would love that feature from me *edit* perhaps this is the wrong place to put this comment. Might be better as a stand alone suggestion. Sorry Moon!
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Post by Moongaze on Jun 25, 2007 1:55:30 GMT -5
I can add a "Trade summoned healthstone" line to the "Trade" list that will do the trade setup, but you'll probably need to summon the healthstone manually if you don't have one handy.
I can see a pre-set "HealthStone" button option, which will set it up as:
left-click: Summon HealthStone middle-click: Trade summoned HealthStone right-click: Use HealthStone
Or something to that effect, or you could just create your own setting as well. I'll see what I can cook up for ya.
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dredd
Junior Beta Tester
Posts: 17
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Post by dredd on Jun 25, 2007 1:58:27 GMT -5
I can add a "Trade summoned healthstone" line to the "Trade" list that will do the trade setup, but you'll probably need to summon the healthstone manually if you don't have one handy. I can see a pre-set "HealthStone" button option, which will set it up as: left-click: Summon HealthStone middle-click: Trade summoned HealthStone right-click: Use HealthStone Or something to that effect, or you could just create your own setting as well. I'll see what I can cook up for ya. Sweet as candy ! thnx Moon
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wolftusk
Very Talkative Beta Tester
Posts: 140
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Post by wolftusk on Jun 25, 2007 11:35:46 GMT -5
Moongaze, the plan you have setup for applying shaman spells to specific weapons should work. I'll be sure to test it out when stage 4 is out. Thanks again!
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Post by lothaer on Jun 25, 2007 14:18:21 GMT -5
hey Moon with the perishables,
- Energy Drink
* Use weakest energy drink * Use strongest energy drink
also might be a idea to add
- Rage Drink
* Use weakest rage drink * Use strongest rage drink
im referring to the Rage potions that Alchemists can make.
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Post by Moongaze on Jun 25, 2007 15:50:15 GMT -5
I didn't even know about the rage potions O.O ... I'll grab a link of one in-game to find out what spells to look for. Thanks for the heads up
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Post by lothaer on Jun 25, 2007 16:09:46 GMT -5
no probs theres a few they/i can make
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