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Post by maelduine on Dec 21, 2008 10:40:43 GMT -5
Holy pants! I can't tell you how excited I was when you came out with the "Random Epic Flying Mount" and "Random Epic Ground Mount" options! However...I have randomly picked up the Ebon Griffin and the Golden Griffin which are not Epic when using this command. I have not gotten a non-epic ground mount...but I only have the one White Ram, and a lot of others...so the likelihood is fairly small. One other thing...which isn't really a bug but would be a useful bit of code perhaps... When I'm flying and click the use "Random Epic Flying Mount" key it'll tell me I'm mounted as opposed to dismounting me. I can of course right click the "buff" at the top of the screen...but I have a big screen...and that takes at least a quarter second longer It would be nice if it would check and see that you were mounted and dismount you...then you could click again to find a new mount or whatever... That's all. Great release...keep up the good work
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tpmdm
Active Beta Tester
Posts: 38
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Post by tpmdm on Dec 21, 2008 13:26:38 GMT -5
I *believe* the setting you are looking for is actually in WoW. It is called something like "cast while mounted". It is there to keep you from accidentally dismounting at lethal heights. But you can change the setting to allow you to cast (or remount a new animal).
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Post by Moongaze on Dec 21, 2008 16:07:47 GMT -5
maelduine: I actually modified the mount code the other day for the next version which will try to mount you if you are not mounted, otherwise it will dismount you. So, this will fix your issue for that part. As for the flying mounts being selected that are not "epic" ... I'm still fine-tuning that code so it won't happen. The problem is that most flying mounts can be used as ground mounts, so their settings are a little ... strange. But I'm working on that as well!
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Post by Moongaze on Dec 21, 2008 16:17:11 GMT -5
@ Arinbjörn:
What two addons did you get rid of? There might be a conflict with those that could affect other users. Also, when you mention the DK template, are you seeing the template in the list of templates to pick from, but when you click to load it, the UI reloads and after reloading, nothing has changed?
Another thing I thought about. When you install the latest versions of LunarSphere, do you delete the LunarSphere addon folders and then copy the new ones in? Or do you just copy the folders to your addon folder, and selected "overwrite files" from the window that pops up? If you overwrite the files, there can sometimes be issue with that, so I recommend deleting the folders entirely and then installing the fresh ones.
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Post by Moongaze on Dec 22, 2008 3:19:04 GMT -5
@ Arinbjörn:
Fixed the Death Knight template issue. When I created the Rogue template, it copied itself into the DK template, which was my mistake. The Rogue template now has it's own proper template location and they work again for the next version I'll release. If you want to manually fix the issue on your end, do the following:
1) Open up the "moduleTemplate.lua" file.
2) Do a search for this line:
Lunar.Locale["TEMPLATE_ROGUE"]
3) Above that line, you will see this line:
Lunar.Template.template[ 10 ] = {
4) Change the number 10 to number 11.
5) Save.
You should now be able to load the DK template again. Sorry about that =)
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Post by Moongaze on Dec 22, 2008 3:39:11 GMT -5
maelduine: Fixed the epic flying mount issue, so you shouldn't see non-epic flying mounts in the "random epic flying mount" part with the next version of LS. Till then, if you would like to make the edit yourself, you can do the following: 1) Open the "moduleItems.lua" file 2) Do a search for the text: if (itemData[itemType][index].strength >= 2100) then3) Replace the "2100" with "2200" 4) Save. This line appears twice, but the first one that appears is the one you want. The second one is "commented out" code, which means it doesn't execute. You can tell if it is commented out by looking at the front of the line of code. If it has "--" in front of it, it's commented out and should be ignored.
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Post by southpawgreg on Dec 22, 2008 17:38:51 GMT -5
ok this is more of a minor annoyance but im gonna mention it anyway. When I exit the game then restart it and log in those stupid blizzard gryphons always show back up. I open the options and the box for hiding the gryphons is checked i uncheck and then check it again and they go away.
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Post by Moongaze on Dec 22, 2008 19:06:26 GMT -5
ok this is more of a minor annoyance but im gonna mention it anyway. When I exit the game then restart it and log in those stupid blizzard gryphons always show back up. I open the options and the box for hiding the gryphons is checked i uncheck and then check it again and they go away. I can't get this issue to replicate at all. I'm guessing that it's another addon that is messing with this. Do you have any other addon that might have an option to hide the Gryphons or hide/remove any of the bottom artwork? I think CTMod lets you do this and if you have the option turned off in CTMod, it might show them for you. *shrug*
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Post by Moongaze on Dec 23, 2008 1:06:05 GMT -5
Hey everyone! Version 811 is now live. This has some bug fixes in place and some changes. Please read the latest post in the "Stage 8 Changelog" thread for details on what I added, changed, and fixed. Thanks! I'm going to be away for a few days for the holidays. I'll be on the boards, but I won't be able to do any coding. Just an FYI =)
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Post by southpawgreg on Dec 23, 2008 10:50:59 GMT -5
ok this is more of a minor annoyance but im gonna mention it anyway. When I exit the game then restart it and log in those stupid blizzard gryphons always show back up. I open the options and the box for hiding the gryphons is checked i uncheck and then check it again and they go away. I can't get this issue to replicate at all. I'm guessing that it's another addon that is messing with this. Do you have any other addon that might have an option to hide the Gryphons or hide/remove any of the bottom artwork? I think CTMod lets you do this and if you have the option turned off in CTMod, it might show them for you. *shrug* lol im an idiot........that took care of it. lol Thanks
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Post by Moongaze on Dec 28, 2008 23:28:45 GMT -5
Version 812 is now available! Please check the latest post in the Stage 8 Changelog thread for details on what I added, changed, and fixed. Note! This is most likely the last version before the public release. Unless there is a bug that needs to be addressed, this version is feature complete. All I need to do now is localization, so if anyone can help, please let me know in the new Localization Time! thread! There are features that obviously never made it, and those will come after the public release. Thanks for all the help everyone!
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Post by Moongaze on Dec 29, 2008 4:51:54 GMT -5
HOT ISSUE: Your first time loading LunarSphere provides an error and has a window that is blank on your screen.
Workaround: Visit the VERSION 812 ERROR thread and follow the directions. I will have a fix upload in the morning. My FTP is down =(
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Post by Moongaze on Dec 29, 2008 15:06:08 GMT -5
Version 813 is now live! Please check out the Stage 8 Changelog thread for details on what I changed and fixed. Thanks! Unless there are any more bugs that are fairly big, this will be the last update of LunarSphere until January 1st, when the Public Release will be finished and uploaded. Thanks for everyone's help!
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Post by Haggo on Dec 29, 2008 15:18:01 GMT -5
I wasn't able to scroll to the bottom of the credits - last line I see is Beta Testers starting with "T". w00t! ;D
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Post by Moongaze on Dec 29, 2008 15:48:34 GMT -5
Are you using any font changing addons? Or running on a mac? The credits screen is strange and I had to calculate the size of the scrolling a little ... oddly.
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Post by Moongaze on Dec 29, 2008 16:20:48 GMT -5
Anyone with a version less than 813, or users who download version 813 within one hour of its release will have issues trying to load the default "Warlock" template. I have patched up version 813 and if you are having this issue, please re-download LunarSphere. Sorry about that. I guess my code didn't like the hyphen in the name "Demon-summoner" ... but now it does.
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Post by Haggo on Dec 29, 2008 17:14:23 GMT -5
Are you using any font changing addons? Or running on a mac? The credits screen is strange and I had to calculate the size of the scrolling a little ... oddly. I duoble-checked it with only LS running, everything else being disabled.
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Post by Haggo on Dec 29, 2008 23:09:20 GMT -5
Have another one, not that simple (using 813): I just did a Wintergrasp (as I couldn't sleep ), took a tank, got shoot out of it and had those big vehicle buttons NOT disappear. Not even after I died. I just wanted to let you know this. As the battle is over, I'll try some dailies which use the vehicle interface (dragon riding e.g.) and let me shoot off of them to see if I can replicate it and what happens when leaving the ordinary way by using the dismount button. If you need anything other checked, let me know it.
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Post by Moongaze on Dec 29, 2008 23:18:03 GMT -5
K, thanks! Although LS doesn't touch any secure part of the interface, so it shouldn't affect the buttons but ... you never know.
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Post by Haggo on Dec 30, 2008 0:28:53 GMT -5
Didn't have the chance yet, but I found another one - you won't like it. My pc crashed (dkw), so I didn't leave WoW correctly. After rebooting, I have following issue on the toon I played while crashing (and ONLY this toon) and with only LS running (NO other addons): I have dark gamma. It's hard to see anything (besides it's no fun at all); ingame options don't do anything and it doesn't matter if I use desktop gamma or not. As soon as I disable LS, gamma is perfectly right again. I'm a bit lost about what this could cause ... Moreover: If I open my bags, those on the right side of the screen are shown with the correct gamma, no matter the order which I open them (good to see: soul bag).
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